dpdx
Explorer
I'm not just saying this to be selfish, or because Rurik just missed getting dropped for the first time:
Hit Points (and later, ability bonuses at 4th, 8th, etc.) should accrue immediately, for everyone. Everything else can wait. The way I see it, Hit Points represent your toughness/resilience, and in DnD, you don't 'train' for them. Logically, you should get them when you heal, or overnight.
I know this is a bookkeeping nightmare, but the alternative could be that PCs go home in the middle of a quest, and come back when they've leveled up in the 'proper' environment. I'm trying to represent the barest of compromises, so that PCs don't feel stiffed on benefits.
Hit Points (and later, ability bonuses at 4th, 8th, etc.) should accrue immediately, for everyone. Everything else can wait. The way I see it, Hit Points represent your toughness/resilience, and in DnD, you don't 'train' for them. Logically, you should get them when you heal, or overnight.
I know this is a bookkeeping nightmare, but the alternative could be that PCs go home in the middle of a quest, and come back when they've leveled up in the 'proper' environment. I'm trying to represent the barest of compromises, so that PCs don't feel stiffed on benefits.