Discussion of Scotley's Pathfinder game (closed)


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I did that ie dowlaoding guess i did it wrong

and how do you add gold to your character

Kill the bad guys and take their stuff. :D

Oh you are talking starting gold. You have the proper amount on your sheet. Just need to spend it. You don't get too much at 3rd. Enough for a plus one weapon at most.
 

I think ALL of the characters are AWESOME!:D

Question Scotley: How many hero points, if any, do we have at start?

And, LOU! What in the Sacred name of Colonel Harlan Sanders is up with B'rri's character sheet post in the RG?
 
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I guess I need to read up on Hero Points. I'm not really sure what the proper starting amount is. Didn't Mowgli use 3 in his game?
 

I use them as described in the APG, but I don't use the feats and magic items associated with them. It's pretty much 1 per level, plus one for each major story arc completed, but with a maximum of three at any given time.
 

I guess I need to read up on Hero Points. I'm not really sure what the proper starting amount is. Didn't Mowgli use 3 in his game?
I use them as described in the APG, but I don't use the feats and magic items associated with them. It's pretty much 1 per level, plus one for each major story arc completed, but with a maximum of three at any given time.
Yes they are described in APG, p. 322-325, but there's a bit more to it than our friendly neighborhood Man-Cub has suggested. There are, indeed, Hero Point Feats and Hero Point Spells, but I'll leave that discussion for another time altogether. Basically, the way it works is like this: All characters start with 1 Hero Point and gain another one every time he/she levels-up. The fun begins after that, because: "Aside from these basic rules, awarding additional hero points is up to the GM." Yep, shades of Gary Gygax, that's the bottom line -- GM discretion rules, folks. The following are just some of the ways that a GM might award additional hero points:

Character Story: GMs can award a hero point for the completion of a written character backstory.

Completing Plot Arcs: GMs might award a hero point to each character involved in completing a major chapter or arc in a campaign story.

Faith: If the Gods play an important role in the campaign, GMs might award a hero point when PCs uphold the tenets of their faith in a grand way.

Group Service: Buying pizza for the group, or helping to clean up after a game session, or hosting --any of these might be worth a hero point, but should be awarded out of generosity, not as payment.

Heroic Acts: Self-explanatory, really. But a hero point should only be awarded if the heroic act was successfully completed without spending a hero point to do so!

Return From the Dead: PCs lose NO hero points when they die, so if they come back they still have as many as before. If a PC dies with a hero point balance of zero, then the PC gains one when he/she is brought back to life.

MAXIMUM HERO POINTS: A PC can have no more than 3 hero points at any given time. Excess hero points are lost.
 

Now about Hero Point Feats:

A. Feats -- These feats enhance a characters ability to "store" and "gain" Hero Points:

Hero's Fortune -- You gain one additional Hero Point when this feat is selected, and your maximum number of Hero Points at any one tme is increased from 3 to 5. SPECIAL: NPCs who take this feat receive 1 hero point and can have up to 3. (Not 5.)

Blood of Heroes -- Prerequisite: Hero's Fortune. Whenever you Level-Up, you gain 2 Hero Points instead of one.

Luck of Heroes -- Prerequisite: Hero's Fortune. Whenever you spend a Hero Point to re-roll a die roll or grant yourself a bonus before a die is rolled, there's a chance that the Hero Point in question will not actually be spent. Whenever you spend a Hero Point, roll 1d20. If the result rolled is GREATER THAN 15, the Hero Point is not expended. You cannot use this feat when you use a Hero Point to Cheat Death.
 

Hero Point Spells:

Heroic Fortune -- [Evocation School] Alchemist 2, Bard 2, Cleric 2, Paldin 3 -- This spell grants 1 Hero Point to the target, but it must be spent before the spell's duration lapses or it is lost, and this hero point is spent before any other hero points that the target might possess. Spell duration is 1 round per caster level.

Heroic Fortune, Mass -- Bard 4, Cleric 5 -- as above, but target is "One or more creatures, no two of whom can be more than 30 feet apart."

Malediction -- [Necromancy School] Sorcere/Wizard 3, Witch 3 -- This spell is a curse that consumes a dying creature's life force. Target is a creature with -1 or fewer hit points. If it fails its Will save, it dies and the caster gains 1 Hero Point for every 5 Hit Dice possessed by the target, min=1 max=3. These Hero Points last for a number of minutes equal to the creatur's hit dice and any that remain unused after that time lapses are lost.

Severed Fate -- [Enchantment School] Cleric 3, Witch 2 -- Duration 10 minutes per caster level, Save: Will negates. This spell is a curse that leaves the target Shaken and unable to use Hero Points for the duration of the spell. This effect can be removed by Remove Curse, Dispel Magic, or similar effects.

Unravel Destiny -- Divination School] Cleric 3, Sorcerer/Wizard 3, Witch 3 -- Duration 1 round per caster level, Save: Will negates. Target suffers a -2 CUMULATIVE penalty on attacks, saves, skill checks, and ability checks for EACH Hero Point that it possesses. Target may reduce this penalty by spending Hero Points normally, but will take 2d6 hp of damage for each Hero Point spent while the spell is in effect.

There are also Hero Point magic items such as:

Elixir of Luck
Hero's Blade
Reaver's Scythe
Ring of Heroes
Staff of Fortune
 
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Besharrn's sheet in the RG edited

I made some corrections that I caught on Besharrn's sheet -- seems I had originally planned to take the Point Blank Shot feat, and so put those bonuses on his sheet. Then I wound up taking the 2-hand-weapon Style feat (Shield of Swings) and forgot to remove the Point Blank Shot bonuses. It's done now.

Also, I added some more to his back story, and gave him a human name that was conferred on him by his human mother (she called him 'Jonathan' after her murdered husband). When Besharrn came of age, he sought out his Orcish father, who immediately gave him the name Besharrn, as was his right as an Orcish father. Since Besharrn had always hated carrying a dead man's name, he seized his new name with gusto. Besharrn and his father got along amicably, and parted sometime later, both knowing that Besharrn was not suited to Orcish life, and both also knowing that if they ever meet again, it will likely not end well for one of them.
 

Thanks for the info and updates Leif.

Okay I have decided to grant one hero point for past levels.

You can have a second hero point for completing your character at least a brief background/history and posting it in the RG. So once all the characters are ready everyone should have two Hero Points and as you'll see below, some lucky and talented player will have three.

I also want to give the players a say in the awarding of hero points. If you note one of you fellows engaging in a particularly selfless and heroic act you might choose to award them a hero point. We'll also have a 'most valuable player' vote at some logical point in the story as well as a 'most engaging roleplayer'. Feel free to suggest other worthy awards to give everyone a chance--maybe the D&D equivalent of Ms. Congeniality. Maybe even most amusing comments in the OOC thread related to the game. Whatever tickles your fancy. I'll give you points as you level up and perhaps at other times, but I'd like you all to take the lead on this. Obviously, giving out more than one extra point to each of your fellows per level would be frowned upon by your DM.

Once Rhun posts a character we'll have our first vote. Review the other characters and PM me your vote for the one you find most interesting, creative or well written. No particular criteria here, just which ever one you like. A couple of caveats--no campaigning or attempting to buy votes :-) , keep your vote secret, vote only once and most importantly, you can't vote for yourself. Should there be a tie, I will cast the deciding vote. Sound like fun? I figure it will give you all a chance to know each others' characters and maybe spot some mechanical errors I've missed.

I am eager to get started, so we'll hope Rhun's love life hits a dry spell this weekend and we get our final character soon.
 

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