CreamCloud0
Hero
an idea i'd like to see explored is versatile mix-and-match class design, like if subclasses were more of a 60/40 split than a 75/25 and you could put them on any class, some of the more specific class building blocks only exist as top halves(like bladesinger), plus we have some of those 4e? feats that let you dip into other class mechanics and thematics cause i'm removing multiclassing
put a rogue top on a fighter bottom and you've got a bulky warrior who can second wind and sneak attack
put a fighter top on rogue bottom and you've got a stealthy guy with expertise and martial manoeuvres
put a cleric top on a fighter bottom and you've made yourself a pseudo-paladin *may not contain smite (take the druid dip feat and now you're an ancients paladin)
put a fighter top on a cleric bottom and you've made yourself a war cleric
I want to explain this better but I’m making the decision to instead go to bed rather than spend the next best part of an hour overthinking my explanation
put a rogue top on a fighter bottom and you've got a bulky warrior who can second wind and sneak attack
put a fighter top on rogue bottom and you've got a stealthy guy with expertise and martial manoeuvres
put a cleric top on a fighter bottom and you've made yourself a pseudo-paladin *may not contain smite (take the druid dip feat and now you're an ancients paladin)
put a fighter top on a cleric bottom and you've made yourself a war cleric
I want to explain this better but I’m making the decision to instead go to bed rather than spend the next best part of an hour overthinking my explanation
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