Divine Power and Righteous Might

nwn_deadman

First Post
Divine Power grants an enhancement bonus equal to what it would take to raise the casters STR to 18 (if it is not already 18 or higher).

Righteous Might grants an enlargement bonus of +4.

Taking these two in tandem would make a character have a STR of 22 (assuming the character started with a 18 or less STR).

I can't find the post where this was an issue before but here is the deal.

When you cast Divine Power you gain the BAB of a Fighter of your level and the above-mentioned STR gain. AFTER you cast Diving Power you cast Righteous Might, this will give you the +4 enlargement bonus.

IF you cast Righteous Might BEFORE you cast Divine Power then you will not get the +4 enlargement bonus (unless your STR was already above 18) IE if your STR was already 18 (12 base and +6 belt of str or any other combination to get an 18 STR) and you cast Righteous Might you would have a 22 STR. NEXT you cast Divine Power and gain the BAB of a Fighter, but you gain NO enhancement bonus to STR because you already have a 22 STR.


Divine Power THEN Righteous Might

Base STR 10
Divine Might +8 to 18 STR
Righteous Might +4 to 22 STR

Righteous Might THEN Divine Power

Base STR 10
Righteous Might +4 to 14 STR
Divine Power +4 to 18 STR


There was debate as to weather Righteous Might would stack with Divine Power.

The mechanics are as follows.

Divine Power grants an enhancement bonus equal to what it would take for the caster to reach an 18 STR

Righteous Might grants and enlargement bonus of +4

Since these are NAMED bonuses of DIFFERENT NAMES they WILL STACK.
 

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IIRC, the consensus was that the enhancement bonus from divine power shifts so as to maintain the caster's Str at 18, regardless of what happens afterwards.
 

hong said:
IIRC, the consensus was that the enhancement bonus from divine power shifts so as to maintain the caster's Str at 18, regardless of what happens afterwards.

That is utterly rediculous!!!

Where in all of 3rd Ed. DND has anything like that EVER been mentioned?

When the one spell is cast it works on the conditions AT THE TIME of the casting, name any spell that will look at what happens 2 rounds in the future (except Time Stop or a spell with delay spell feat) to see what the spell does.

That argument LACKS ALL LOGIC.

The spell description says that it will give an ENHANCEMENT BONUS sufficient to raise the STR to 18 (if it is not already 18 or higher).

NOWHERE in the spell description does it mention that it RAISES AND MAINTAINS at 18 the STR of the caster.

Name one instance where the level of adjustment of a buff (like) spell CHANGES after the spell has been invoked?
 

Of course they stack, regardless of which is cast first!
Divine Power gives an enhancement bonus and Righteous Might an enlargement bonus.
 

nwn_deadman said:


That is utterly rediculous!!!


You asked for opinions. Don't be so arguementative just because someone disagrees with yours. It's bad form.

Anyway...the reason it was the consensus before is that as a general rule, the outcome of combining two spells should be the same regardless of the order in which you cast it. Otherwise, you get some pretty illogical stuff going on.
 

I think Divine Power is a mistake. It's description seems to be a hold-over from 2nd edition. Of all the spells in the PHB, it is one of the only, if not the only, spell which gives you a set ability score. All other abuility-boosting spells only give a bonus, i.e. 1d4+1 or +4, to your original score.

There were many spells in 2e that set your score at a certain number, but they seem to have removed that in 3e, except in this case.

IMHO, it needs to be houseruled to a bonus to your existing score, such as a straight +4 enhancement bonus to Str.

Also... nwn_deadman: It has come to my attention on many recent posts on various topics that you seem to be in the habit of attacking and insulting anybody who has an opposed view to yours. This is incredibly rude and improper. I, for one, would appreciate it if you refrained from doing so on these boards.
 
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hong said:
IIRC, the consensus was that the enhancement bonus from divine power shifts so as to maintain the caster's Str at 18, regardless of what happens afterwards.

As far as I know, hong is correct. The spell "recalculates" its bonus to 18 - ability score or 0, whichever is higher.
 

RogueJK said:
I think Divine Power is a mistake. It's description seems to be a hold-over from 2nd edition. Of all the spells in the PHB, it is one of the only, if not the only, spell which gives you a set ability score. All other abuility-boosting spells only give a bonus, i.e. 1d4+1 or +4, to your original score.

There were many spells in 2e that set your score at a certain number, but they seem to have removed that in 3e, except in this case.

IMHO, it needs to be houseruled to a bonus to your existing score, such as a straight +4 enhancement bonus to Str.

Also... nwn_deadman: It has come to my attention on many recent posts on various topics that you seem to be in the habit of attacking and insulting anybody who has an opposed view to yours. This is incredibly rude and improper. I, for one, would appreciate it if you refrained from doing so on these boards.

umm, it was not me that started it...it was rynolds...

All I said was "You are mistaken" and this is what I got back...

Feel like pulling your mistaken foot out of your mistaken mouth?


__________________
"No...I am not Sean K. Reynolds. Also, this signature hereby includes 'IMHO' to all posts."

Last edited by kreynolds on 03-23-2002 at 08:56 AM
 
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I don't buy into the idea of a spell retroactively recalulating it's bonus every time your stat changes. I think it makes much more sense for it to just stack like everything else dose. So yes, the order in which you cast these two spells matters, at least in my campaign.
 

Xahn'Tyr said:
I don't buy into the idea of a spell retroactively recalulating it's bonus every time your stat changes. I think it makes much more sense for it to just stack like everything else dose. So yes, the order in which you cast these two spells matters, at least in my campaign.

Agreed. Divine Power raises your strenth to 18, period. What a spell-caster does after that is up to his own powers and cleverness. Of course it matters which order you cast the spells in.
 

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