D&D 5E (2014) Divine Smite CRITITAL HIT

Even with a 16 charisma, its entirely inappropriate for this edition. As it stands, Bless wrecks the system, and this stacks with it, and is always on. Sorry, there's no defending this, when it's on a class with that much other defensive power AND good offense. You compared it to the monk, but it's far better than that, as it's an aura and stacks with proficiency. The monk ability also comes 8 levels later, and frankly the monk is a much worse class than the paladin.
It isn't at all inappropriate for this edition, it just seems that way to you and some other because your expectations of what is and isn't appropriate don't actually match to the game's expectations.
 

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Even with a 16 charisma, its entirely inappropriate for this edition. As it stands, Bless wrecks the system, and this stacks with it, and is always on. Sorry, there's no defending this, when it's on a class with that much other defensive power AND good offense. You compared it to the monk, but it's far better than that, as it's an aura and stacks with proficiency. The monk ability also comes 8 levels later, and frankly the monk is a much worse class than the paladin.
I agree paladins are the strongest class in the game, and Bless is very strong in combo for saves (although its concentration so can be broken). Hmm maybe consider playing Primeval Thule - paladins dont exist there ;)
 

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