Thornir Alekeg said:As for DMs building in the same rule set as players, when I DMed my 3e campaign, I did this really strange thing - I didn't follow the rules. I built NPCs with the features they needed and didn't bother with stuff that was irrelevant. I didn't necessarily concern myself if an NPC had all the required prerequisites for a feat because the players would never know that anyway. Some people might say I was cheating, but now I know I was just ahead of my time and already using 4e ideas.![]()
I had one player who challenged me about an "illegal" NPC build. I explained to him that I didn't have the time to stat out everything to the RAW and just wanted to make an interesting challenge for the players. I asked him if he was enjoying the game, he said he was, and whether he wanted to take a turn at DMing, which he said he didn't.
At which point my players would still say..."but that's an illegal build" and my only come back is "it's not illegal...I am the DM." I don't always follow the rules and at no point have I lost a player because of it. But the expectation in 3e is for equality between PC and NPC, so when it does not happen, my players will sometimes note it and be jarred by it.
It sounds as though 4e is taking that expectation out. This does not effect how I DM, but rather how my players react to and accept my DMing. If it is expected that the DM and the NPCs do follow slightly different rules than the players, then that can only help me when I divert from what the PCs know and are capable of.