arwink
Clockwork Golem
I've played in a game where the leadership feat and followers were foisted upon the players, and one where I was forced to keep playing a character which was blatently out of sync with the party because it captured the feel the DM wanted more than the others did.
Needless to say, it wasn't the most fun experience I've ever had. Four years later, the other players and I are still occasionally prone to reminiscing about the parts of the campaign that didn't enthuse us (it wasn't all bad, but the forced characters were a pretty glaringly big problem).
Needless to say, it wasn't the most fun experience I've ever had. Four years later, the other players and I are still occasionally prone to reminiscing about the parts of the campaign that didn't enthuse us (it wasn't all bad, but the forced characters were a pretty glaringly big problem).