Zardnaar
Legend
Always funny how people rank things. Like monks being terrible. My way of mercy monk in our ToA campaign has been right up there with the rogue in damage, frequently surpassing them. Admittedly that's in part because we're using the new rules from Tasha's where I can use my warhammer and get D10 for most attacks. Add in that we get fairly frequent short rests.
But stunning strike? We've been facing so many brutes and constructs that I rarely use it. We're just about done and it's worked maybe twice? Meanwhile I've saved a few of my fellow PCs with my healing or physician's touch. Since I'm one of the two main front line fighters, along with the moon druid who transform into the biggest beast that will fit wherever we are. My being able to heal myself has been a huge benefit as well.
I'm not saying my experience is universal, but the DM cranked the difficulty up to 11 because we just tore through everything he threw at us, in large part because of a combination of how much damage my monk does in a round along with the moon druid being a great damage soak. The casters in the party almost play a supporting role. The casters are good at different things, but my monk still has plenty of chance to shine out of combat as well. For the most part though we work as a team both in and out of combat. It's not a competition.
Way if Mercy mini got a comparatively high ranking an A iirc.