Moving Pictures
Villager
So. I came out of a 25-year retirement a few months back, started a group of 2e-based homebrew.
I have a player - mature (middle-aged) who says he's played before 20-odd years ago. He's playing a rogue, impulsively. The problem is that the impulsiveness is .... causing issues.
It's not malicious.... but the player is making decisions that are a bit reckless. Not recognizing when it's time to bail and let the tanks do tanky things. Not understanding the powers and limits of stealth. Also not recognizing subtle role-playing stuff, like an NPC asking for discretion - and then the rogue asking the NPC for papers or documents to connect the party to the NPC.
I'm kinda thinking it's time to ... do something, but I dunno what.
I have a player - mature (middle-aged) who says he's played before 20-odd years ago. He's playing a rogue, impulsively. The problem is that the impulsiveness is .... causing issues.
It's not malicious.... but the player is making decisions that are a bit reckless. Not recognizing when it's time to bail and let the tanks do tanky things. Not understanding the powers and limits of stealth. Also not recognizing subtle role-playing stuff, like an NPC asking for discretion - and then the rogue asking the NPC for papers or documents to connect the party to the NPC.
I'm kinda thinking it's time to ... do something, but I dunno what.