Derren said:If you say so, but do you want to dispute that 4E is less simulationist than 3E?
4e is less simulationist that 3e to the exact same extent it's less like Hero System than 3e is.
Derren said:So 4E is not build to be logical/simulationist and people who, because of this change, get forced to search another game system or, when continue to play D&D, will have less fun complain about it. What a surprise.
I don't blame you for complaining, I'm just sick and tired of the same tired old gripes being trotted out again and again. We get it - 4e is not your cup of tea. Presumably you are disappointed that WotC went the route with it they did - no amount of complaining is going to change that, however.
Derren said:And I would like you to explain how magic items loosing their power when hold by strong NPCs is logical in the conceit of 4E.
That would be illogical. But as that's not what happens, I fail to see the problem.
All monsters have a built-in bonus that is intended to level the playing field between them and the PCs. It doesn't come from a specific magic item, it comes from the design conceits of 4e. If a monster with an assumed +3 enhancement bonus picks up a +5 weapon, his assumed +3 bonus goes away and is replaced by the bonus of the +5 weapon for a net gain of 2.
Any other result would be illogical.
Derren said:Thats for the moderators to decide, not you.
No, I've pretty much decided, I'm just not in a position to do anything about it.