I will buy it no matter... I am just curious NOW^^.
I really believe, something either went wrong in the table (CR to hp ratio seems off) or something in the text about calculating defensive CR is either wrong or difficult to understand...
I don't think so. I will walk through the black bear.
Says CR 1/2
Step 4:
19 HP is CR 1/8
AC is 11, and that's two points lower, so down 1 line, for Def CR0
DPR is 12 (bite 5 claw 7) for Off CR1
Attack Bonus is +3, which is any line up to 2. So Off CR still 1
Save DC is immaterial; it causes no saves to be made.
Offense is 1, defense is 0, average is 1/2.
The HP also leads to HD. Size medium, so d8's, averaging 4.5 per HD, plus con bonus. 19/(4.5+2)=19/6.5=2.923, or round to 3, which matches the listed 3d8+6 12.5+6=19. Checks.
That's a match.
Brown Bear...
Says CR 1.
Step 4 calcs.
Def CR
34 HP, CR1/8, which says it should be AC13
AC 11 is 2 less than 13, so Def CR is down a step, to CR 0
Off CR.
DPR is 19, which is Off CR 2. CR 2 says AB +3
AB is +5, taking the Off CR to 3.
Total CR
Def CR 0 + Off CR 3 averages to CR1.5, which, per the rules may round up or down. They rounded down.
And, just for fun, Langderosa Cyanwrath, Blue Half-dragon.
Medium, CR4
HP:57 but due to having a resistance, we use double his HP for lookup 114 HP is Cr 3, and AC 13.
AC17 is 4 up from expected, so, Def CR goes up two, to Cr 5.
DPR: greatsword x2, every third round DC13 save breath weapon. (22+22+22)/3 is still 22... Off CR 3. But wait... Action Surge. He gets 44 in round 1. So... (44+22+22)/3=88/3, or 29 damage per round, pushing up to Off CR 4.
AB +6, save DC 13. Neither off by 2 points, so Off CR is still 4.
Total CR = (Def CR + Off Cr)/2 = (5+4)/2=9/2=4.5. Again, they rounded down; due to the resistance not being a commonly used one (It's lightning), that's probably the right call.
So, yeah, the math seems to work all right. Especially with the changes to encounter difficulty that the DMG makes from the DMBR. (it adjusts the multiplier for number of opponenents for # of PCs outside the range 3-5...