Pielorinho
Iron Fist of Pelor
My guess is most DMs have some rules of thumb they use for deciding how monsters respond to the following kinds of conditions:
1) Being marked by a fighter;
2) Being marked by a paladin;
3) Being the target of a riposte strike;
4) Being the target of dire radiance.
Each of these conditions imposes a penalty on a monster that chooses an action that otherwise would be a good choice. Do your monsters suck up the penalty from attacking a juicy target who didn't mark them (or who will damage them if they attack)?
So far I've varied it, but I haven't thought it through as clearly as I'd like. Military-minded critters like most humanoids have so far been pretty easy to control with these tactics: they recognize them and respond accordingly. Animals so far have tended to ignore them, not really understanding what was happening, and have suffered the penalties for ignoring them. Highly intelligent/wise creatures make what I consider to be the best judgment for the situation, which may or may not entail taking the damage. The players so far seem to get a kick out of it when the monster takes the penalty, although I suspect that if that happened all the time it'd grow old.
How do other folks play it?
Daniel
1) Being marked by a fighter;
2) Being marked by a paladin;
3) Being the target of a riposte strike;
4) Being the target of dire radiance.
Each of these conditions imposes a penalty on a monster that chooses an action that otherwise would be a good choice. Do your monsters suck up the penalty from attacking a juicy target who didn't mark them (or who will damage them if they attack)?
So far I've varied it, but I haven't thought it through as clearly as I'd like. Military-minded critters like most humanoids have so far been pretty easy to control with these tactics: they recognize them and respond accordingly. Animals so far have tended to ignore them, not really understanding what was happening, and have suffered the penalties for ignoring them. Highly intelligent/wise creatures make what I consider to be the best judgment for the situation, which may or may not entail taking the damage. The players so far seem to get a kick out of it when the monster takes the penalty, although I suspect that if that happened all the time it'd grow old.
How do other folks play it?
Daniel