I'll try to address several things that were brought up here in one post so as to not drag things out too much....
We did do a monster check. Our wizard and sorceror started attacking their will and reflex, which were 24 and 24. That helped some. Unfortunately, our sorc has poison skills while our Wizard had sleep and something else - and the golems are immune to poison, disease and sleep. I did -not- have Radiant Vengeance in my build, but I did have Bond of Censure, which failed since I couldn't pull them. (low dmg there anyways). I had some dailies that didn't hit AC, but I didn't want to use them.
Here is the problem - we are at the top of that tower - they were the guardians to the last room at the top of that tower. We already know that the end of this part of the campaign Boss is in the next room. (the DM did hint at that). We also know that there will be nothing beyond a 5 min rest before we enter the next room.
So no one wanted to bring out their big guns. In other words, no one in our party wanted to pop their dailies or action points, just trying to get into the room. I have Menacing Presence, which would have knocked their AC down by 2, and that would have helped, but what if we got in the next room and the Boss's AC is 35?
The result was a catch-22 situation. Much harder time beating the guardians, which certainly would have gone easier if we had used our dailies, but then facing a certified Boss in the next room without them.
Kinda see the pickle we were in?
