AbdulAlhazred
Legend
Really?
What observable abilities do they get? Which of those observable abilities could only be explained by the people in the game world as proving that there is such a thing as 'class', and what the inhabitants understand by each observable 'class' perfectly resembles the rules for each class in the PHB?
What 'distinct set of abilities' does a champion fighter have? How can those be observed by people in the game?
More to the point even, why does he believe that everyone in the campaign world gets this 'distinct set of abilities'? That's NOTHING LIKE the real world, so if the rules are in any way supposed to describe a world with some realistic characteristics then clearly not everyone has a class. Since even AD&D, which leverages class in a lot of places, has plenty of provisions for characters with arbitrary 'statblock' characteristics, there is INARGUABLY many characters that don't conform to these 'templates' of abilities. Why not just assume this is the norm? Why wouldn't the assumption be that class is just a mechanic meant to make it easy to generate characters? This seems to fit with published material best, that you CAN use class as a tool, but it isn't really an objectively real thing.