Vaalingrade
Legend
In terms of what actually matters to people, balance is the feeling of fairness.
That feeling can come from different things for different people. Some need mathematical proof, some needs a feeling in terms of spotlight, some need to feel they're as or more powerful than the other players(often this is where DMs complain about balance--when their power over the game is limited, transferred or altered), etc.
In the end, we have to remember that the point of the rules is fairness. RPGs are playing make-believe like we did back in the day with rules in place to keep your friend from declaring that no, you didn't hit them because they were secretly wearing a laser-proof shirt and now they've killed you using their dinosaur gun (a gun that shoots dinosaurs). It's to make sure there's an even playing field that everyone agrees to abide by so everyone can have fun.
That feeling can come from different things for different people. Some need mathematical proof, some needs a feeling in terms of spotlight, some need to feel they're as or more powerful than the other players(often this is where DMs complain about balance--when their power over the game is limited, transferred or altered), etc.
In the end, we have to remember that the point of the rules is fairness. RPGs are playing make-believe like we did back in the day with rules in place to keep your friend from declaring that no, you didn't hit them because they were secretly wearing a laser-proof shirt and now they've killed you using their dinosaur gun (a gun that shoots dinosaurs). It's to make sure there's an even playing field that everyone agrees to abide by so everyone can have fun.