FireLance
Legend
Is that inequality the right way around?pallandrome said:Sunder < Wand

Is that inequality the right way around?pallandrome said:Sunder < Wand
Grog said:Just like that, the party can craft a couple of wands - one of Fireball and one of Cure Serious Wounds. With those two wands, the entire 3.x encounter paradigm is tossed out the window. The party wizard/sorcerer can now cast his most powerful attack spell 50 times without resting, and the party cleric can now cast his most powerful healing spell 50 times without resting.
airwalkrr said:Such a wand costs the wizard 5,625 gp to make, over HALF the suggested wealth for a 5th level character (the 450 xp isn't easy to drop either as it represents almost 10% of what he needs to reach his next level). For this to even be viable, the wizard has to save a lot of cash, and be willing to drop it all when the time comes. And then at 6th level, it is no longer his most powerful spell since he can do more damage if he casts it himself.
FireLance said:Is that inequality the right way around?![]()