Do you have any dice superstitions

Do You have any dice superstions/habits?

  • No, not at all

    Votes: 42 34.1%
  • Yes, please explain

    Votes: 74 60.2%
  • I don't think this counts (Explanation)

    Votes: 7 5.7%

  • Poll closed .
I refuse to buy sets of dice (the tubes of every die all in one color). Two members of my group typically go for these, and I believe it is the lack of connection with the dice that causes them to roll so horribly. When I get new dice from the FLGS, I pick them out of the big bucket o' dice, making sure each one is comfortable with me before I buy it. I did the same thing when I bought my girlfriend her first set of dice, which is why she'd ask me to fix them when they started rolling bad.

I do not touch other people's dice. I don't need to pick up there bad luck, or have their good luck interfering with mine. A fallen die can be prodded over to the owner with a shoe, but I won't pick it up (exceptions being fallen and forgotten dice, lost in the shag). If a die on the table is in my way, I'll use a book or my character sheet to brush it away, never my hand.

No one touches my dice. Generally for the same reasons as above, but I've become even stricter on this one since my current dice cost me over $300.

My girlfriend has a frosty green D20, the Ice Pimp Daddy. It seems to respond well to threats, sweet talk, and rides down her cleavage.
 

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I have a habit of "charging" my dice when I'm a player (which as everyone will know means turning them all so their highest numbered face is up), but it's just a pointless diversion, a time-waster, the equivalent of doodling, or me being anal. As a DM I end up using my dice too frequently and am too occupied with otherwise running the game to bother. I often seperate my M&M's by color as I eat them too, but I don't believe it makes them taste any different. Just as I don't expect my dice to roll any more pathetically (when I most want them not too) than they already do.

I prefer that other people not touch my dice, but I think that's more me being overly possessive of my material goods in general than superstitious. Though I DO occasionally try to perpetuate the baseless myth that a "DM's dice" are deadlier than a players dice.
 

We have quite a lot of dice-beliefs, only heathens would call it superstition ;)

§1. There must be at least one new set of dice for each session.

§2. Alll dice must submit to a dice-tournament in the hour leading up to the session.

§3. All dice that perfomed poorly, or performed well but lower than usual standards, are put away. There are only 2 people in the group gifted enough to judge the dice from the tournament results.

§4. Our first die 20 (a grey translucent d20 from a red boxed-set, Basic D&D), is the 'Holy one' and can only be used in dire emergency. No world-threatening situation has so far been worthy of this die.

§5. Our second d20 (green translucent) have the same qualities as the 'Holy One', except that it can only be used for ranged attack rolls, in the same situations as described under §4.

§6. Dice that are obviously on a good streak are kept out of arms reach from the DM, and he should not be allowed to touch them during the session.

§7 Opague Pink- and Grey d20 roll 12, 14 or 11 when needed.

§8 When a Die is shown respect and trust, but fails nonetheless, it will be punished in front of the other dice and thrown out of the window or under a couch.

§9 All wooden die are forbidden.

§10 d6 must have eyes, never numbers

- The precautions are not superstition, they are common sense...
 

I have balanced Casino dice for my GURPS playing... I guess I have air bubble theories.
I loan out the other dice
having 20 of every type except d30 and d100 is neccessary
I also have 20+ bouncy D6 but never use them
the number I want to roll is a 1 (gurps), so I train them, they sit up straight with their big ONE facing up
 

Superstitious? Moi?

When I started role playing (or is that roll playing) I had a solid red coloured D20 that rolled ridiculously well. I called it my "holy die" (he was a paladin - I was young) I would pull it out for the big rolls, solemnly and with intent and intone "20" and roll it. It invariably did as I asked, much to the disgust of one of the other players (an evil dark elf mage/thief - I still don't know how we justified us both being in the same party.) He was either so envious or so annoyed at my smugness (probably the latter, I suspect) that he stole the d20 with the intent to return it to me with a hole drilled through it!! I got it back safe and sound in the end, and before losing it a couple of years later. :( I miss that little guy.)

I don't really do that sort of thing as much these days, although last night, having rolled pathetically all night, I finally did the 'calling the 20' trick again (it works best in really dramatic situations, and lo and behold out it came a 20. We all jumped up and down the way you do when you roll a natural 20 when the you really need to. Then the GM rolled a 20 on his save. Sometimes the dice gods just aren't on your side!
 
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Dice Superstition

I have to have a box to roll in or some surface to roll against. And while I never use Oscar (the d20 I got for free with the coupon our of the blue box in 1980) - because it will roll along the floor for 5 minutes, I HAVE to have him on the table.

Oh, and I guess I name some of my dice.
 



I can't believe the majority voted "yes" :uhoh: but at least it seems it wasn't so serious.

Usually superstitious people tend to irritate me, but at least the gaming superstitions aren't harmful as far as I know. I've met some players who were superstitious about their dice, so that they had many little meaningless habits to perform with them to "get better results". To please that kind of players, I'm willing to introduce some superstition myself as DM such as "if you use d8s for Fireball damage, and I notice only after, that brings you veeeery bad luck for your next encounter" :]
 

Gamers are a cowardly superstitous lot!

I dont know one Gamer who *isnt* superstitous.

My vice? I hate to mix different types of d6's during character generation.

d6s with "dots" on them roll me better character stats.

I also think "sets" of dice roll better than a mix-matched set.

Also If I see a 20 face up on my d20 I think it wont roll a 20 that session so I put it on 1.
 

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