Say there is a group of monsters in heavy concealment that you are looking into. The creatures are not actively hiding.
Do you know the precise location of them because although they are unseen they are not unheard.
Basically I'm wondering if you always know the location of a creature that isn't actively hiding.
Yes its implied you do, mainly for being invisible. But if you can't be seen because you're otherwise heavily obscured or that enemies are blinded, it should essentially be the same. If not hiding rules are somewhat devalued since you normally already have advantage (and others disadvantage) and all it entails to not be seen in order to even try to hide, making your location unknown is about the only real benefit hiding normally grant.Say there is a group of monsters in heavy concealment that you are looking into. The creatures are not actively hiding.
Do you know the precise location of them because although they are unseen they are not unheard.
Basically I'm wondering if you always know the location of a creature that isn't actively hiding.
I think it has more to do with keeping rogues viable.This is correct, but I've never liked it, to be honest. I assume it was done as a concession to theater-of-the-mind players, because it's too difficult to telegraph an invisible opponent's general location and then determine if the player is swinging at the right spot without a grid. Whereas with a battle-map, you can very easily say, "You hear the wizard's footsteps move a few paces to your right," and the player can point at the exact square that they are attacking.
The only time I would handle it differently is in terrain where a person's footsteps leave very obvious impressions: snow, mud, etc.
D&D rules don't mimic reality very well. Have someone hit you a few times with an axe while you're in a parking lot and see if the damage taken will be all gone by the next morning Or go in that parking lot and take a 150 lbs load and see if you'll move as fast ?Close your eyes and have someone walk around you while you're in a parking lot. Up close, you probably have a really good idea where they are but further away? You're guessing even if you do hear them.
D&D rules don't mimic reality very well. Have someone hit you a few times with an axe while you're in a parking lot and see if the damage taken will be all gone by the next morning Or go in that parking lot and take a 150 lbs load and see if you'll move as fast ?![]()