Mustrum_Ridcully
Legend
I think overall prefer less skills, though would still like it if there was a way to specialize (or anti-specialize) further when needed.
Too many skills can cause you miss something that would be important to a character concept.
But as others pointed out - sometimes you might want to declare that your athletic character can't actually swim, or that you're really a specialist on Nerathi history or really good at shadowing people. So having a way to express that would be cool.
So maybe skills should come with specialties.
After you picked your skills, you may pick two specialties from your skills that you have a focus on.
If you wish, you can gain focus in a third speciality, but you must also take a shortcoming for one speciality.
Trained in a skill: Proficiency Bonus.
Knack in a speciality: If you roll for the speciality and the die comes up 10 or less, you may reroll the check and pick the better roll.
Shortcoming in a speciality: If you roll for the speciality and the die comes up 10 or more, you must reroll the die and pick the worse roll.
Too many skills can cause you miss something that would be important to a character concept.
But as others pointed out - sometimes you might want to declare that your athletic character can't actually swim, or that you're really a specialist on Nerathi history or really good at shadowing people. So having a way to express that would be cool.
So maybe skills should come with specialties.
After you picked your skills, you may pick two specialties from your skills that you have a focus on.
If you wish, you can gain focus in a third speciality, but you must also take a shortcoming for one speciality.
Trained in a skill: Proficiency Bonus.
Knack in a speciality: If you roll for the speciality and the die comes up 10 or less, you may reroll the check and pick the better roll.
Shortcoming in a speciality: If you roll for the speciality and the die comes up 10 or more, you must reroll the die and pick the worse roll.