Do you remain Stealthed if you attack yourself?

Bag of Rats is a guideline for determining legitimate targets, alongside a "yes, all allies in burst should have a cap". It's a guideline for enforcing sanity, not a requirement for a "one ally in burst" power to work.

Arguing RAW vs RAI on it is immaterial, since it's already a wishy-washy "when you DM, you can stop stupid stuff" rule.
 

log in or register to remove this ad

I don't know if anyone has mentioned this but the Blackguard from HoS actually gains a bonus to damage whenever he/she damages his/her "self". (Level 1 Spirit of Vice "Domination")
 

I assure you that any sane adventurer, after being ravaged by one of a holy assassin's techniques would find me a credible threat. If he attacked a teammate, Id become a credible threat. Unless I agreed to it, its an act of treachery and 'but i needed the power' aint a good enough excuse. Id argue to subdue him so i can determine if he was sent by an enemy or just a psychopath. The rp and my alignment would determine if he were to be executed or brought to the law.

End result: Reroll.
 

Pets & Sidekicks

Remove ads

Top