Do you think Eberron will go the way of Ghostwalk?

Belegbeth said:
Eberron will have a country filled with dinosaur-riding halflings.

Dinosaur-riding halflings.

How could that not ruin it for everybody? :\

I see where you're going with this... I'd prefer dinosaur-riding pirate-ninja monkeys, too, but we all have to make compromises.
 

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Calico_Jack73 said:
I honestly don't know. To tell the truth there are in my opinion almost too many campaign settings out there and they just aren't different enough from each other in my opinion. Greyhawk, Forgotten Realms, Dragonlance, Scarred Lands, and Kalamar all seem to have the same feel to me. I've switched up entirely and am getting ready to start a Midnight campaign because for once I want the PCs and the forces of good to be the underdogs. In each of the settings I've listed there are far more powerful NPCs who can swoop down and save the day if things get too hairy for the PCs (Elminster in FR, Mordenkainen in GH, etc). In Midnight there is nobody to save the day, those who could have already been killed. :]

I'll take a look when it comes out, until then it will be hard to say. :)
While there are many -- including homebrewed campaign settings as well as those that are posted on the internet (e.g., Dusk) -- I don't think there is not enough to satisfy the ENTIRE D&D/d20 gaming community.
 



Eberron gives me the same feeling that I got when I was a little kid opening up my best friend's copy of the Forgotten Realms boxed set. It's a world of many familiar elements combined in surprising ways, wonderfully coherent in spite of its diversity.

In the process of compiling the Eberron Journal, I've heard a lot of what Keith has to say about the setting. That's certainly biased me toward it, but I think it's also given me some unique insight. Every time I learn more, I get more excited, and occasionally I pick up on secrets. I can't wait till other people hear the backstory for outsiders (both native and not), the setting's equivalent(s) to the Underdark, the history of giants, and the unique cultures of Khorvaire's nations.

I'm definitely looking forward to my first Eberron campaign. The setting's many unexplored locales make we want to dive underground for relic-hunting dungeon crawls, while its cold war political environment makes me want to craft an intrigue-filled story of adventurers who work behind the scenes to maintain the uneasy peace. When I DM the setting, I'll probably combine both ideas. :D


That little back-woods island plays little or no part in the grand scheme of the setting itself.
While it is indeed a small part of a very large world, it's actually a Mongolia-esque flatlands, rather than an island. Either way, I think it's fun to have the option to play the occasional "Lost World" adventure. The first adventure I ever played (as a very wee lad) was X1, so I guess I'm used to having dinosaurs in my D&D.

Really, Eberron just offers the same flexibility people already enjoy with Greyhawk, Forgotten Realms, and countless third-party options. But it's got some fun new flavor and it's a chance to get in on the ground floor. I've been looking for a new campaign setting home, and I think I've found it in Eberron.
 

man, I hate to point this out... but FR has DINOSAURS and I seem to recall a picture of DWARVES RIDING on said dinosaurs back in 2E...

Sour grapes.

Jason
 

Eberron has one great thing going for it that Midnight doesn't have going for it.

Published by Wizards of the Coast.

So much of the success of any game or campaign setting relies on it actually being on the shelves of as many game stores as possible.

When you add that to the adventures, miniatures, novels, and so forth that Wizards will also be releasing in addition to the campaign setting, it will have a very good chance of success. As it is also the first new campaign setting Wizards have produced since 3E was released, it also stands a good chance of attracting a lot of the "3E generation".

Cheers!
 

Ashrem Bayle said:
So you disregard an entire setting because of one little island that you could easily ignore?

Yes. :)

Just as a "peanut-butter and bacon sandwich" might be only one small item on a menu at a restaurant -- and an item I need not order -- it says something about the restaurant as a whole.

I never use prepackaged worlds. But a world like "Midnight" looks like a hip late-night diner. Eberron so far looks like McDee's.
 

Belegbeth said:
Yes. :)

Just as a "peanut-butter and bacon sandwich" might be only one small item on a menu at a restaurant -- and an item I need not order -- it says something about the restaurant as a whole.

I never use prepackaged worlds. But a world like "Midnight" looks like a hip late-night diner. Eberron so far looks like McDee's.

McDonald's serves peanut-butter and bacon sandwiches?
 
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