Dockside Diversion/Still Waters

The halflings flinch back from Nathan's bellowing orders but toss their sling-staves to the ground and slog forward to follow his orders holding their hands out to demonstrate their defenselessness.

"He's right mad, that one," whispers the first slinger eyeing Nathan warily.

"Ya think? Ya shouldna nailed 'im so many times, mate, or ya shoulda done the job proper."

GM: 3400 XP (850 each)
XP & Treasure awards updated in first post
Congratulations, Songdragon, Zelena has reached 5th level.
 

log in or register to remove this ad

Borric Hawkins, Male Human Fighter

Borric is feeling beat up and looking a bit worse for wear after nearly being eaten by the river serpent. But,he doesn't let that tarnish his bravado, he just added another dead spell-caster notch on his belt.

The menacing fighter jerks a thumb back at the dead leader, "Your boss was pillow biter. You hobbits better shut-up and behave. I don't want to hear anything from you until I ask."

He stows his shield and keeps his flail ready and he collars both of the halfling prisoners and puts them belly down, one at a time on the mud flat. His flail ready should they try anything, he stands guard while Syl searches the bodies.

"Syl, I have some rope to bind their hands in my pack."

[sblock=Mini Stats]Initiative: +4
AC: 26 (23 without shield, 21 flat-footed, 13 Touch) - Platemail
AC: 20 (17 without shield, 18 flat-footed, 13 Touch) - Chain shirt
HP: 14 Current: 53
CMB: +8 CMD: 21 (23 vs. Trip/Disarm) Fort: +7 Reflex: +4 Will: +3 (+4 vs. Fear)
Conditions in Effect: Ioun Torch (night), Bless (+1 Attack), Heroism (+2 Att/Skills/Saves)

Current Weapon in Hand: +1 Flail
Chakram: 2/2 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock]___________________________

Swash1.jpg
Borric Hawkins
 

Nathan Tchanlach, human sorcerer

When the halflings drop the slings, Nathan rises, holding himself upright and putting every bit of Righteous Wrath his blood allows him into his imposing glare. Once Borric and Syl have them restrained, however, the sorcerer slumps down to the deck and lets out a sigh of relief.

"Gods I don't pray to, I have got to get some tougher skin," he says, pain clearly written across his face. He holds off asking for any healing, however, until he sees if their attackers have any healing available and / or the full party can gather to take advantage of Zelena's energy channeling.
 

(( Yay... Level 3 Cleric. ))

Zelena stands and gives Celebfedhiin a command to defend Borric while steps up on the cargo she was using for cover. She motions Borric a little closer and as soon as he is in range (if a little wet) she clutches her holy symbol and channel her holy energies to heal her companions.

As the gnome does her healing the illusions of the lizard folk fade away...

(( Channel 1 2d6=2, 2 2d6=8, 3 2d6=12, 4 (and last for today) 2d6=7 for a total of 29 hit points healed ))

[sblock=Zelena's Stats]Zelena Andu Gnome Cleric 3/Bard 2
Initiative: +2 Perception: +10
Conditions: Bless (13 rounds)
AC: 21 (13 touch; 19 flat-footed)
HP: 31 of 34
CMB: +1 CMD: 12 Fort: +5 Ref: +5 Will: +8
In Hand: Light Crossbow +5 (1d6)
Spells: Divine (0-level) Create Water, Detect Magic, Read Magic, Stabilize; (1st level) Bless, Air Bubble, Protection from Evil, Longstrider(d)
Arcane Spell Slots 0-level At Will (Dancing Lights, Ghost Sound, Mage Hand, Mending, Prestidigitation) 1st level: 3 of 4 slots remaining (Grease, Silent Image, Vanish)
Bard Song: 4 of 6 rounds remaing; Channeling: 0 of 5 attempts remaining; Liberation: 1 of 1 attempts remaining; Agile Feet 5 of 5 attempts remaining

Celebfedhiin (Riding Dog)
Initiative: +2 Senses: low-light vision, scent Perception: +8
Conditions: none
AC: 15 (12 touch; 13 flat-footed)
HP: 10 of 13
CMB: +3 CMD: 15 (19 vs. trip) Fort: +5 Ref: +5 Will: +1
In Hand: Melee bite +3 (1d6+3 plus trip) [/sblock]
 

Nathan Tchanlach, human sorcerer

Nathan smiles as his crushed ribs knit and the bruises clear. He wipes a bit of spare blood from the side of his mouth, happy to be free of the taste of it.

"Many thanks, Zelena," he says with a bow to the halfling. "I was worried there for a moment."

[sblock=mini-stats]
Nathan Tchanlach Human Sorcerer 4
Initiative: +4 Perception: +0

Conditions: Mage Armor (+4 AC / 1 hour)

AC: 15 (19)
touch: 14 (18) ; flat-footed: 12 (16)
(value in parenthesis w/ mage armor)
HP: 22/22
CMB: +2 CMD: 16 Fort: +3* Ref: +4* Will: +5*
* Additional +1 trait bonus vs. divine spells
Resistances: Resist 5 Acid and Cold.
In Hand: None
Spells: Cantrips (DC 14): Dancing Lights, Detect Magic, Drench, Mending, Message, Prestidigitation, Spark
1st (DC 15): Bless, Grease (DC 16), Magic Missle, Snapdragon Fireworks, Summon Minor Monster. Remaining: 4/7
2nd (DC 16): Glitterdust (DC 17). Remaining: 2/4

Heavenly Fire: 7/7 remaining
Wand of Mage Armor: 47 charges remaining
Used: CLW potion
Used: 5d6 bead on Necklace of Fireballs
[/sblock]
 
Last edited:

Borric Hawkins, Male Human Fighter

Accommodating Zelena, Borric is grateful for the divine energies, "Thankee, lass."

Since he is feeling better, he instructs Celebfedhiin to stand guard over the prisoners while he cautiously retrieves his dropped weapons. With the river monster still out there, he has to get closer to the water to get them.

OOC: Sorry, SD. With my own Handle Animal skill, I keep commandeering your pooch. :p
Gerald007 is under the weather, so maybe we can assume he does the obvious and get a DM update.
[sblock=Mini Stats]Initiative: +4
AC: 26 (23 without shield, 21 flat-footed, 13 Touch) - Platemail
AC: 20 (17 without shield, 18 flat-footed, 13 Touch) - Chain shirt
HP: 43 Current: 53
CMB: +8 CMD: 21 (23 vs. Trip/Disarm) Fort: +7 Reflex: +4 Will: +3 (+4 vs. Fear)
Conditions in Effect: Ioun Torch (night), Bless (+1 Attack), Heroism (+2 Att/Skills/Saves)

Current Weapon in Hand: +1 Flail
Chakram: 2/2 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock]___________________________

Swash1.jpg
Borric Hawkins
 

OOC: Sorry for my lack of posting, guys. Got some dehydration thing going on and Ive been struggling.


Syl floats down to the ground, and helps the warrior tie up the remaining two halflings. "Thought you were fish food for a minute, there, Borric, he laughs.

"Thank you for the healing, Zelena. They had the drop on us there for a minute!"
 

Cowed by Borric's threats and Nathan's intimidating presence the halflings clap their mouths closed and drop down into the muck as ordered. They are quickly restrained and searched and Borric's weapons retrieved with no further incident.

Sylvain rapidly ferries the gathered gear, which include three potions, some alchemical items, a finely crafted gold ring and a substantial number of coins, to the boat's deck.

The door to the cabin slaps open and the captain and several of the crew clamber on deck, bleary eyed and with long knives in hand ready to join the fracas. The captain takes in the scene with a quick glance and gives a curt nod. "Well done and with my thanks." His eyes narrow as he catches sight of the prisoners. "What's that?"

GM: Treasure specifics in 1st post
 

Borric Hawkins, Male Human Fighter

Borric calls up to the Captain, "This is some fookin' hobbit trash and cutthroats. Isn't piracy a hanging offense?"

"We need to be careful getting them back aboard. The water is infested with the large river serpent thing that took a chunk out of my arse. You got a dingy to ferry us back aboard?"


OOC: Someone should go through the motions of detecting magic and trying ID the items we found, correct? The treasury already has them ID'd though, so I am not sure if that is really necessary.
[sblock=Mini Stats]Initiative: +4
AC: 26 (23 without shield, 21 flat-footed, 13 Touch) - Platemail
AC: 20 (17 without shield, 18 flat-footed, 13 Touch) - Chain shirt
HP: 43 Current: 53
CMB: +8 CMD: 21 (23 vs. Trip/Disarm) Fort: +7 Reflex: +4 Will: +3 (+4 vs. Fear)
Conditions in Effect: Ioun Torch (night), Bless (+1 Attack), Heroism (+2 Att/Skills/Saves)

Current Weapon in Hand: +1 Flail
Chakram: 2/2 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock]___________________________

Swash1.jpg
Borric Hawkins
 

Nathan Tchanlach, human sorcerer

Nathan's crown glows briefly as two motes appear, circling his head before coming to rest in his eyes. He cocks his head to consider the equipment, then turns back to the captain as Borric explains the prisoners.

"These two were smart enough to surrender after they watched Borric skewer the caster they had in tow. And who, come to think of it, seemed awfully chummy with the beastie," he adds, then turns to the halflings.

"Don't suppose you two want to explain that one?" he asks.

[sblock=ooc]Wasn't sure if I could just take 10 on the Spellcraft (for an 18) or not, so rolled them. If we're going by the rolls, Nathan failed to identify the ring.

Identify ring; potions (1d20+8=10, 1d20+8=26)[/sblock]

[sblock=mini-stats]
Nathan Tchanlach Human Sorcerer 4
Initiative: +4 Perception: +0

Conditions: Mage Armor (+4 AC / 1 hour)

AC: 15 (19)
touch: 14 (18) ; flat-footed: 12 (16)
(value in parenthesis w/ mage armor)
HP: 22/22
CMB: +2 CMD: 16 Fort: +3* Ref: +4* Will: +5*
* Additional +1 trait bonus vs. divine spells
Resistances: Resist 5 Acid and Cold.
In Hand: None
Spells: Cantrips (DC 14): Dancing Lights, Detect Magic, Drench, Mending, Message, Prestidigitation, Spark
1st (DC 15): Bless, Grease (DC 16), Magic Missle, Snapdragon Fireworks, Summon Minor Monster. Remaining: 4/7
2nd (DC 16): Glitterdust (DC 17). Remaining: 2/4

Heavenly Fire: 7/7 remaining
Wand of Mage Armor: 47 charges remaining
Used: CLW potion
Used: 5d6 bead on Necklace of Fireballs
[/sblock]
 

Remove ads

Top