Dodkong minions

Cleon

Legend
Also - the reason I had in Greater Restoration was to force players to fork out money for a high level cleric to cast for 3+ lvls of exhaustion (otherwise they'll just get loads of lesser ones).

Needs a bit of rewording then.

Hmm…

Restoration #1 This exhaustion remains until it is healed magically: a lesser restoration can remove one level of exhaustion from a victim with three or fewer levels, a greater restoration will remove three levels of exhaustion.​
Restoration #2 This exhaustion remains until it is healed magically: a lesser restoration can remove one level of exhaustion from a victim with two or fewer levels, a greater restoration will remove three levels of exhaustion.​

Something like the above?
 

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Cleon

Legend
Dang it, some of the DCs in the Big Blue Guy are wrong. Forgot to allow for the WIS and Proficiency Bonuses properly.

Fixed.
 

Casimir Liber

Adventurer
Restoration #3 This exhaustion remains until it is healed magically: a lesser restoration can remove one level of exhaustion from a victim with two or fewer levels, however a greater restoration is required to remove three levels of exhaustion.
 

Cleon

Legend
Restoration #3 This exhaustion remains until it is healed magically: a lesser restoration can remove one level of exhaustion from a victim with two or fewer levels, however a greater restoration is required to remove three levels of exhaustion.

That's incomplete. It sounds like the greater restoration remove all three levels from a a creature with three levels of exhaustion but what if the creature has four or five levels?

What do you have against Restoration #2? Isn't that the same rule in fewer words.
 






Casimir Liber

Adventurer
The next one I need to get cracking on is the troglo-wight (what happens when you have a stone giant lich creating minions out of underdark peoples):
 

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