rootbeergnome
First Post
The Sorcerer class is designed to have a different flavor from wizards, but it says in the Player's HandBook that Sorcerers use material, verbal, and somatic components that are identical to the Wizard's casting method. It even states that it cannot be determined just by watching them cast spells who is the wizard and who is the sorcerer. So, my interpretation is that the only difference in flavor is that sorcerers dont have to memorize and they get simple weapon proficiency. I dont consider this flavor, it is mechanical. This leaves a sour taste in my mouth. I can't imagine a sorcerer being like:
"So, when I pick up this sand, or a cricket, or a rose petal, and say 'Comatosium Insomnium' and wave my hand all weird, the people I point at fall asleep, well thats easy."
It is just ridiculous to me. What are the chances that a Sorcerer would just discover the exact material, somatic, and verbal components of a spell? This does not portray sorcerers as having a great magic that stems from within, it portrays them as being lucky enough to figure out a way to cast a wizard's spell.
What are everyone's thoughts on this?
"So, when I pick up this sand, or a cricket, or a rose petal, and say 'Comatosium Insomnium' and wave my hand all weird, the people I point at fall asleep, well thats easy."
It is just ridiculous to me. What are the chances that a Sorcerer would just discover the exact material, somatic, and verbal components of a spell? This does not portray sorcerers as having a great magic that stems from within, it portrays them as being lucky enough to figure out a way to cast a wizard's spell.
