HeapThaumaturgist
First Post
IIRC, isn't there a rule in there about rolling a 1 on a save Vs something and then having to roll to see if one of the items you have gets damaged?
I never used it, myself, for time purposes but we've used it in the group I'm a player in. (Sweet, magical rod of empower ... unsweet, guy just blew it, and me, up, nevermind.)
Here it is:
Items Surviving after a Saving Throw
Unless the descriptive text for the spell specifies otherwise, all items carried or worn by a creature are assumed to survive a magical attack. If a creature rolls a natural 1 on its saving throw against the effect, however, an exposed item is harmed (if the attack can harm objects). Refer to Table: Items Affected by Magical Attacks. Determine which four objects carried or worn by the creature are most likely to be affected and roll randomly among them. The randomly determined item must make a saving throw against the attack form and take whatever damage the attack deal.
If an item is not carried or worn and is not magical, it does not get a saving throw. It simply is dealt the appropriate damage.
I never used it, myself, for time purposes but we've used it in the group I'm a player in. (Sweet, magical rod of empower ... unsweet, guy just blew it, and me, up, nevermind.)
Here it is:
Items Surviving after a Saving Throw
Unless the descriptive text for the spell specifies otherwise, all items carried or worn by a creature are assumed to survive a magical attack. If a creature rolls a natural 1 on its saving throw against the effect, however, an exposed item is harmed (if the attack can harm objects). Refer to Table: Items Affected by Magical Attacks. Determine which four objects carried or worn by the creature are most likely to be affected and roll randomly among them. The randomly determined item must make a saving throw against the attack form and take whatever damage the attack deal.
If an item is not carried or worn and is not magical, it does not get a saving throw. It simply is dealt the appropriate damage.