DND_Reborn
The High Aldwin
Can you detail what you find OP about them? With the original poster saying they are underpowered and you saying they are overpowered, I'd like to compare the list.
Sorry, I am not going to give a fully detailed explanation. But in short, extra magic items and being able to make your own magic items easily in a game designed on the premise that magic items are not needed.Yeah, this.
They're a lot of things, but OP I dont get.
And, as I already said before:
I also find it unnecessary and too focused.On a personal note, I find the class concept silly as well, but that is just IMO. shrug
Why? It doesn't matter IMO because it is my opinion. But, considering I dislike 95% of Eberron it shouldn't be surprising. I also think there are too many casters as it is and too much overlap between classes and the roles they play.
On a personal note, I hate tattoos and find their edition to D&D disappointing.
I know lots of people like the class, Eberron, and tattoos, but these things are just not to my tastes. shrug