frankthedm
First Post
Anyone or anyThing?the Jester said:My epic level alienist uses sending like a 13-year-old girl uses her cell phone: she 'calls' anyone she's interested in talking to, all the time.
Anyone or anyThing?the Jester said:My epic level alienist uses sending like a 13-year-old girl uses her cell phone: she 'calls' anyone she's interested in talking to, all the time.
Hm. Now, the question is whether sending also tells the recipient your number...?Henry said:Using Sending as Prank phone calls or Arcane Telemarketing is just so evil that I may have to use it the next time I play an Eberron campaign.![]()
Dross said:My take on a non-reply is that you know the spell worked, but that the receipient didn't reply. If dead isn't receipient considered an object so the spell fails?
Mind you, these are my thoughts from the rules, not backed up by the RAW, AFAIK

Nothing in core that allows direct contact with dead people? How about planar binding or planar ally? Granted, neither of those spells would force the called creature to converse with you, but neither does sending. Since lesser planar binding, a 5th level wizard spell, could call souls of the dead from the outer planes, why shouldn't sending, another 5th level spell, be able to at least contact them?evilbob said:Ah, but you've missed one important point here: speak with dead is actually a sort of misnomer. You are not speaking with the soul of the deceased, you are simply talking to a corpse. All this spell does is extract information that is basically "stored" in the dead body of a creature. Vastly different; far less powerful. (Seriously, this spell is way more crappy than people think.) I can't think of any other D&D spell allows direct contact with dead people (short of maybe wish or miracle) - that's not to say there isn't one, but there's nothing in core I'm pretty sure. Why would this one?
TYPO5478 said:Or would he just know the spell failed and not know why?
Ehh, this seems a bit shakey to me. I hear your arguement but I'm not sure the spell is intended to work that way, either. (Can you really pay a few hundred gold to call grandpa back to the material plane and trap him there?) In any case, yes: not task at hand.TYPO5478 said:Nothing in core that allows direct contact with dead people? How about planar binding or planar ally?
Actually, I have to agree with moritheil: pretty much, no. Even the "saving throw" entry says that on a failed saving throw, you "know the spell has failed." It doesn't necessarily imply "you know it was the saving throw that failed, and not something else." In fact, it can probably be assumed a caster wouldn't know if a spell failed to SR, saving throw, invalid target, or "DM says: I just hate you." Although presumably seeing the DM make a few rolls would imply one or the other...TYPO5478 said:Of course, all of that leads to the even-more-general question, "Does a caster ever really know why his spell failed?"
moritheil said:That's how I tend to adjudicate spell failures.TYPO5478 said:Or would he just know the spell failed and not know why?
evilbob said:Actually, I have to agree with moritheil: pretty much, no.
No, sorry for being unclear: I was saying I would agree the caster wouldn't know why a spell failed. Still not sure about whether or not it failed, though.TYPO5478 said:So both of you agree that, in terms of the original question, the caster would know sending failed, he just wouldn't know why?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.