Raven Crowking
First Post
KarinsDad said:Actually, a DM could use your <snip> method in round one, have a player place the index cards in order as the DM goes along and circular initiative by default will always be faster by the start of round two. Every single time. It does not need to take 3 or 4 rounds to catch up. The DM is caught up by the end of round one.
And, regardless of what init system you use, the advantage of calling it out at least once is demonstrated.

BTW, Werk, the problem you cite isn't with the countdown, it's with the countdown being used when unnecessary. The DM knows his inits, he should have jumped to 18 unless he had something faster.