You enter the room with the wasp murals. Vencarlo is last to enter and, just before he can do so, there is a distant bell ring and the dungeon shifts again. Vencarlo ducks back into the corridor of disturbing murals just before he gets sliced by the door, but the wasp room doesn't feel like it moves. There is a slight clunk, and the corridor of disturbing murals re-appears, without Vencarlo, although it looks like the thing has reversed yet again.
Meanwhile, the wasp room suddenly comes alive with movement as tiny needles dart out of the floor, walls and ceiling through almost invisible holes in the wasp mosaic. The needles ripples across the room in waves that almost seem beautiful, where it not for the potential to be spiked by thousands of tiny barbs. They are relatively easy to avoid, however, and to begin with no-one gets spiked...
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These things have an attack roll and this round the trap missed everyone in the room. Beyond the left door is a short corridor leading to another door.
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