Dragon & Dungeon Magazines - the numbers tell the story

If you check the link Shroomy gave above, you'll find that a lot of magazines are really, really going to feel the crunch soon.

Advertising dollars are also being spent on the internet instead of on magazines, which really doesn't help a print magazine...

Cheers!
 

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Mouseferatu said:
*(Of course, they also don't draw in advertising dollars. I don't know how those factors equal out. For all I know, it's a wash, which totally invalidates my second point. But I'm guessing it's not.)
I do know that Erik has stated that there is no way that the magazines would be published with the ad revenue they had. IIRC (and I'm not 100% sure on this), he implied that ads brought in more revenue than subscribers did.

Edit: Can't find the reference I vaguely remember, but I did find this:
Erik Mona said:
2) "Lower ad pages." I get a sense, from reading this thread, that some of you look at ad pages as an intrusion on your gaming "product," and that the magazine would be better off without them. While I agree with you from an asthetic point of view, Dungeon/Polyhedron (like nearly all magazines) _needs_ ads to survive. Generally, the fewer ads a magazine has, the less healthy it is. Take a look at InStyle or Maxim. Those magazines are LOADED with ads (and much more lucrative ads than the likes we get), and actually have fewer content pages than ad pages. That's actually quite standard in the magazine industry.

Now, I'm not saying that we want the magazines to be so dominated by ads that the ads choke out the content, but we would be very happy with more ads in the magazine, because it would mean the company (and hence the magazines we publish) are healthy and strong. When that happens, we can pay our writers and artists better, can get more staffers to produce more pages, etc., etc., etc. Our current assumption accounts for about 15 pages of ads per issue. If we get more than that, we often will add pages to the magazine, so those pages don't often crowd out "content," so to speak.
 
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tenkar said:
I think the larger picture of Paizo is being missed if you think that the magazines were all the company produced and is it's only stream of income. I consider Paizo my FLGS :)
Exactly.

If Paizo Publishing hadn't moved into the gaming accessories and non-magazine publishing market (boardgames, Planet Stories, and so on), you might be able to call them a failing business for not responding to the shrinking of their magazine business.

The fact that they have responded by expanding their publishing operation and their online sales demonstrates that they know what they're doing.
 

mhacdebhandia said:
If Paizo Publishing hadn't moved into the gaming accessories and non-magazine publishing market (boardgames, Planet Stories, and so on)...
The Planet Stories line rocks. Paizo is definitely getting my money, there.
 

Every year, I get Gardner Dozois tome, Year's Best SF. For the past several years, the news has been pretty much the same for print magazines - they're dying. Even long standing SF magazines, with decades of history, are going down the drain.

Now is not a good time for periodicals.
 



mhacdebhandia said:
You could have just said "effect", there. ;)

Yeah, yeah, so English is not my first language and I mangled it somewhat, so sue me...

Anyhoo, English being a 'living' language, I feel that the word 'effectuate' could perfectly be added to the official dictionaries....

To get back on track though, I would be interested to see WotC personnel further explain their decision with numbers to back it up. The mags being dead at the moment, I don't think any data would still be highly confidential / sensitive information for competitors...
 

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