Wow, just wow.

First off, if the majority of you feel that your character can only be "brave" and "do daring things" if most of the danger of death is gone, your characters and your play style is simply cowardly and anti-heroic, you just don't get heroic as a concept which is no surprise to me, but saddens me none the less. My 3e games had plenty of bravado and crazy situations, and death was very possible, and when the players pulled it off they KNEW they pulled it off, the rules didn't save them, they beat the odds, it was actually dangerous and a challenge and that made it much sweeter. I'm too disgusted to go on.
The article in question makes me sad. Really.
"You can be brave because the rules support it! Because you could never play a real daring hero before 4E! Oh noes! It wasn't even possible, because you always died if you tried!"
You believe this?