How do you handle armed and shielded clerics casting spells? Do they have to drop (or sheath) the weapon? Can they swap the weapon to their shield hand (and back after the spell) as a free action?
We've been ignoring the semantics so far, but I think that has made the class more uber than it already is.
We've been ignoring the semantics so far, but I think that has made the class more uber than it already is.