drothgery's Victorian Eberron game - OOC


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Ready as soon as I post to acknowledge Quaen's existance. :p

I'll say in advance that I recognize this adventure, now that you mention it's a module. Don't worry though, I haven't read it in detail and it was only once. I have a good idea of what to expect though. :uhoh:
 

Solarious said:
Ready as soon as I post to acknowledge Quaen's existance. :p

I'll say in advance that I recognize this adventure, now that you mention it's a module. Don't worry though, I haven't read it in detail and it was only once. I have a good idea of what to expect though. :uhoh:

FWIW, given the parameters of this game, expect that a lot has changed from the module as published (in Dungeon 136).
 

Ah, I was right. Don't worry though, I'm not expecting a copy/paste. For instance, I'm fairly sure that we're not going to slowly rise out of the chasms on a prototype flying machine.
 





Actually, I did, of a sort. My internet is blown, so I'm relying on whatever time I can steal from public sources, which isn't easy, I assure you. I even had to give up Utopia, which was a wench, believe me. They were counting on me. :(

I'll try to get on when possible.
 

Solarious said:
Actually, I did, of a sort. My internet is blown, so I'm relying on whatever time I can steal from public sources, which isn't easy, I assure you. I even had to give up Utopia, which was a wench, believe me. They were counting on me. :(

I'll try to get on when possible.

Sorry to hear that. I guess I think too much in terms of people either working in an office with internet access (I'm a web developer; I can't do my job without being online a lot) or being a student-type who can get to quasi-public computers without much difficulty.
 

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