Scribe
Legend
I didn't say they were playable, I'm interested in how these nuanced "beyond good or evil" orcs are different from the classic savage tribal stereotype orcs of D&D.
There isn't any, the game doesn't go into that kind of moral navel gazing.
You have Reaction checks, there is no mandated "kill em all" but Orcs are still presented as a potential foe.
It's that simple.