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Dungeon Crawl Classics Adventure Campaign (OOC)


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Lazlow

First Post
This sounds fun! Here's my guy:

Code:
[B]Name:[/B] Dagg Riprock
[B]Class:[/B] Druid
[B]Race:[/B] Half-Orc
[B]Size:[/B] Med
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral
[B]Deity:[/B] Obad-Hai

[B]Str:[/B] 14 +2 (4 p.)     [B]Level:[/B] 1        [B]XP:[/B] 0
[B]Dex:[/B] 14 +2 (6 p.)     [B]BAB:[/B] +0         [B]HP:[/B] 13 (1d8+2+3)
[B]Con:[/B] 14 +2 (6 p.)     [B]Grapple:[/B] +2     [B]Dmg Red:[/B]
[B]Int:[/B] 10 +0 (4 p.)     [B]Speed:[/B] 30'      [B]Spell Res:[/B] 
[B]Wis:[/B] 16 +3 (10p.)     [B]Init:[/B] +2        [B]Spell Save:[/B] +3
[B]Cha:[/B] 8  -1 (2 p.)     [B]ACP:[/B] -1         [B]Spell Fail:[/B] 0%

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +2    +0    +2    +0    +0    +0    14
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 12

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      2    +2          +4
[B]Ref:[/B]                       0    +2          +2
[B]Will:[/B]                      2    +3          +5

[B]Weapon                  Attack   Damage     Critical[/B]
Scimitar                  +2     1d6+2      18-20x2
Club                      +2     1d6+2         20x2
Dart                      +X     1d4+2         20x2


[B]Languages:[/B] Common, Orc, Druid

[B]Abilities:[/B] Race:  +2 STR, -2 INT, -2 CHA; Spd 30'; Darkvision 60'; Orc Blood;
Favored Class - Barbarian
Class:  Proficient in light and medium non-metal armor, and all shields
(except tower); Proficient with club, dagger, dart, quarterstaff, scimitar,
shortspear, sickle, sling, spear, unarmed strike; can spontaneously cast 
Summon Nature's Ally; Animal Companion - Dire Rat; Nature Sense; 
Wild Empathy

[B]Feats:[/B] Toughness

[B]Skill Points:[/B] 16     [B]Max Ranks:[/B] 4/2
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Appraise                   0    +0          +0
Balance                    0    +2          +2
Bluff                      0    -1          -1
Climb                      0    +2          +2
Concentration              4    +2          +6
Diplomacy                  0    -1          -1
Disguise                   0    -1          -1
Escape Artist              0    +2          +2
Forgery                    0    +0          +0
Gather Information         0    -1          -1
Handle Animal              0    -1          -1
Heal                       0    +3          +3
Hide                       0    +2          +2
Intimidate                 0    -1          -1
Jump                       0    +2          +2
Knowledge (Nature)         4    +0    +2    +6
Listen                     2    +3          +5
Move Silently              0    +2          +2
Ride                       0    +2          +2
Search                     0    +0          +0
Sense Motive               0    +3          +3
Spellcraft                 0    +0          +0
Spot                       2    +3          +5
Survival                   4    +3    +2    +9
Swim                       0    +2          +2
Use Rope                   0    +2          +2


[B]Equipment:               Cost  Weight[/B]
Leather Armor            10gp   15lb
Scimitar                 15gp    4lb
Club                      0gp    3lb
Sling                     0gp    0lb
Backpack                  2gp    2lb
-Bedroll                  1sp    5lb
-Block & Tackle           5gp    5lb
-Grappling Hook           1gp    4lb
-Pick, miner's            3gp   10lb
-Pitons (10)              1gp    5lb
-Rations, trail (4 days)  2gp    2lb
-Rope, Silk, 50'         10gp    5lb
-Sack (4)                 4sp    2lb
-Sledge                   1gp   10lb
-Spade                    2gp    8lb
-Winter Blanket           5sp    3lb
-Canvas, 5sq/yds          5sp    5lb
-Crowbar                  2gp    5lb
Explorer's Outfit        10gp    8lb
Holly & Mistletoe         0gp    0lb
Waterskin                 1gp    4lb
Belt Pouch                1gp   .5lb
-Chalk, 3pcs              3cp    0lb
-Flint & Steel            1gp    0lb
-Whetstone                2cp    1lb
-Caltrops                 1gp    2lb

[B]Total Weight:[/B]108.5lb      [B]Money:[/B] 7gp 8sp 10cp (72gp, 1sp spent)

                           [B]Lgt   Med      Hvy    Lift   Push[/B]
[B]Max Weight:[/B]               0-58  58-116  117-175   175   875

[B]Age:[/B] 19
[B]Height:[/B] 6'0"
[B]Weight:[/B] 175lb
[B]Eyes:[/B] Black
[B]Hair:[/B] Black
[B]Skin:[/B] Dark Brownish-Green

Appearance: Dagg's long greasy black hair, dirty skin, pointy ears, crooked tusks, filthy claw-like nails, piggish nose, and beady eyes all point to one thing: He is a fairly ugly half-orc. 'Nuff said. He wears well-worn hand-me-down leather armor over ragged clothing, and a scimitar with more than a few notches hangs from his belt next to a short but stout club.

Background: Growing up, Dagg enjoyed exploring the caves around his home more than anything in the world. He became quite the amateur spelunker, so, naturally, he became a rock-hugging druid.

==========

Working on equipment now, just wanted to get him up and in the running.
 
Last edited:


Lord_Raven88

First Post
Delghar Fellhammer
Male Dwarven Rogue

Alignment: Neutral
Deity:
Size: Medium
Type: Humanoid
Base Speed: 20
Space: 5 ft.
Reach: 5 ft.

Str: 12 (+1)
Dex: 16 (+3)
Con: 16 (+3)
Int: 14 (+2)
Wis: 12 (+1)
Cha: 8 (-1)

HP: 9(1d6 + 3Con)

AC: 15 (10base + 3dex + 2armor)
+4 against giants

Saves:
Fortitude: +3
Reflex: +5
Will: +1
+2 against poison
+2 against spells and spell-like effects

Init: +3

Base attack bonus: +0

Attacks:
Shortsword (melee) +1 1d6 19-20/x2
Dagger (melee) +1 1d4 19-20/x2
Light X Bow (ranged) +3 1d8 19-20/x2

+1 attack against orcs and goblinoids.

Skills
Appraise 4 (2 ranks + 2 Int)
Climb 3 (2 ranks + 1 Str)
Decipher Script 6 (4 ranks + 2 Int)
Disable Device 9 (4 ranks + 3 Dex, +2 Thieves Tools)
Hide 7 (4 ranks + 3 Dex)
Knowledge (Dungeoneering) 4 (2 ranks(CC) + 2 Int)
Listen 5 (4 ranks + 1 Wis)
Move Silently 7 (4 ranks + 3 Dex)
Open Locks 9 (4 ranks + 3 Dex, +2 Thieves Tools)
Search 6 (4 ranks + 2 Int)
Spot 5 (4 ranks + 1 Wis)

Feats
Point Blank Shot

Equipment
Explorers Outfit
Leather Armour 10gp (15lb)
Shortsword 10gp (2lb)
Dagger 2gp (1lb)
Light X Bow 35gp (4lb)
-Bolts(20) 2gp (2lb)

Caltrops(2) 2gp(4lb)

Backpack 2gp (2lb)
-Bedroll 1sp (5lb)
-Winter Blanket 5sp (3lb)
-Chalk(5) 5cp
-Flint & Steel 1gp
-Hooded Lantern 7gp (2lb)
-Oil(2) 2sp (2lb)
-Sack 1sp (0.5lb)
-Silk Rope(50') 10gp (5lb)
-Grappling Hook 1gp (4lb)

Signal Whistle 8sp
(MW) Thieves Tools 100gp (2lb)
Waterskin 1gp (4lb)

Treasure: 15 gp, 2 sp, 5 cp
Weight Carried: 57.5 lbs

Race:
Darkvision
Stonecunning: +2 racial bonus on search checks involving stoneworks.
Weapon Familiarity: Dwarven Waraxe is Martial insetad of Exotic
Stability: +4 resist against bull rush or tripped.
+2 saves against poison
+2 saves against spells and spell-like effects
+1 attack against orcs and goblinoids.
+4 AC against giants.
+2 racial appraise checks involving stone
+2 racial craft checks involving stone

Height: 4'6"
Weight: 160 lbs
Eyes: Dark Brown
Hair: Black
Skin: Ruddy

Appearance:
Delghar is a well groomed non-assuming dwarf, who has the habit of fading into the background in most situations. Delghar pays careful attention to his equipment and ensures that's it's at it's functional best.

Personality:
Delghar is a blunt no-nonsense dwarf, whos see's himself as a consummate professional 'Delver', Delghar loves to go 'Delving' for two main reasons;
1. The thrill of being able to test his skills against the dungeon's creators and inhabitants.
2. For the treasure.

Delghar expects the most out of his travelling companions, and has no time for fools, who are a danger to group and the mission.
 
Last edited:

Peter said:
Hey, I want to submit a character! Also, I run combats in my PBP game (using a grid and miniatures and everything) and they aren't too out of control at all. Well, I'll submit one anyway.

Sure, you're up for consideration as well....especially since Krug dropped out.
 


Lefferts

First Post
Krago o'the Mountain said:
5. Sources....I'd prefer to keep this as a back to basics type game, so I'm limiting you to the core rulebooks only, for first level. I may open things up to other sources for future level advancements.

Hmm, there goes my warmage idea. Maybe I'll make a sorceror.
 

Ferrix said:
Krago, what's your opinion on having items that are made by a character with the appropriate craft skill? Standard reduction in cost?

I prefer not to allow brand new characters access to crafted items. I feel that it bypasses the failure chance associated with making craft skill checks (which in turn makes the items more expensive, as more base material is required, etc.) So, long story short, crafting of items will have to be handled through actual gameplay.

Sorry, Ferrix.

-Krago
 


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