I'm good now, but I felt so bad for days. The first time I couldn't do #Dungeon23 since it started. And now it is quite hars to get back into the rhythm.Hope you're feeling better!
I'm running late, as usual, but should have my next week in tomorrow.
Day 166 - SkullhavenHaving some catching up to do after a nasty stomach bug. Also need to prepare my spelljammer game I run next Sunday... so here we go:
Day 156 to 165 - Asteroid field
Day 156: Stonewall: Stonewall appears as a solid, grayish-brown asteroid composed entirely of rugged, weathered stone. It has a pockmarked surface, revealing the countless impacts it has endured over the ages.
Day 157: Frostbite: This asteroid is covered in a thick layer of glacial ice, giving it a glistening, frozen appearance. Frigid winds whip across its surface, making it inhospitable to most forms of life.
Day 158: Dustwhisper: Dustwhisper is a dusty asteroid with a dry, barren surface. Fine particles of dust and sand constantly swirl in the asteroid’s thin atmosphere, creating an eerie haze that obscures vision.
Day 159: Cobblestone: Cobblestone is a medium-sized asteroid featuring a patchwork of various types of stone, forming a mosaic-like terrain. The stones range in size and color, giving it a unique and uneven appearance.
Day 160: Iceberg Haven: This large asteroid resembles a massive floating iceberg, with only a fraction of its icy bulk visible above the surface. It has an intricate network of tunnels and caves carved into the ice, providing shelter for hardy explorers.
Day 161: Slatewind: Slatewind appears as a flat, slate-gray asteroid with a few scattered boulders dotting its surface. It is frequently buffeted by strong winds, which make eerie, haunting sounds as they whistle through narrow crevices.
Day 162: Crystal Hollow: This asteroid appears unremarkable from the outside, but within its core lies a vast network of crystal caverns. The caverns are filled with stunning formations, radiating soft, colorful hues when illuminated.
Day 163: Ironhide: Ironhide is a dense asteroid composed primarily of iron ore, giving it a dark, metallic appearance. Its magnetic field is unusually strong, affecting nearby metallic objects and causing compasses to go haywire.
Day 164: Quicksilver: Quicksilver is a small, shimmering asteroid covered in a layer of liquid mercury. The mercury constantly ripples and shifts, reflecting light in a mesmerizing manner, but caution is advised due to its toxic nature.
Day 165: Granite Fields: This asteroid is characterized by vast fields of rugged granite boulders scattered across its surface. It resembles a rocky wasteland, offering limited resources but serving as a potential hiding place for those seeking solitude.
Hidden Secrets:
Havenstead: Within one of the seemingly mundane asteroids lies a hidden Thorp called Havenstead. Disguised as an ordinary rock, it conceals a small community of space-faring individuals who have carved out a humble living in the depths of the asteroid.
Nebula’s Bounty: A seemingly unremarkable farming asteroid hides a secret farm cultivating rare and exotic space crops. The farmers utilize advanced technology and controlled environments to grow peculiar alien fruits and vegetables.
Frostvine Manor: Concealed within an icy asteroid is Frostvine Manor, an isolated estate where an enigmatic noble family dwells. They have developed a unique technique to farm an otherworldly plant that thrives in the harsh cold, possessing rare and valuable properties.
View attachment 287606
Do it!Damn, I wish I'd known about this at the start of the year. Maybe I'll start on July 1st, and do two rooms a day...
I second this. Even if you only do one a day, that's a pretty big dungeon.Do it!
True. But the idea I had for this would be 20 levels deep. One room a day is 188 rooms, or about 9 or 10 rooms per level. That seems small for a level.I second this. Even if you only do one a day, that's a pretty big dungeon.
True. But the idea I had for this would be 20 levels deep. One room a day is 188 rooms, or about 9 or 10 rooms per level. That seems small for a level.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.