D&D Movie/TV Dungeons & Dragons: Honor Among Thieves could change D&D forever


I think they are right, D&D is in a huge moment of flux right now and change and the right moves mean it's goes huger then ever or it goes over the prespice to it's doom, between the D&D movie, show, Baldur's Gate 3 full release, One D&D increased novels, the OGL chaos, and other issues the future D&D could be decided this year, the stakes have NEVER been higher.
 

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I think they're both right and wrong.

If D&D:HAT is a good movie, and well-regarded, it will help cement D&D as a "solid IP", not of the Star Wars/MCU or even DCU level, but perhaps approaching the level of more mid-grade IPs, and would certainly help prevent any stigma returning to RPGs.

But honestly I think we're past the point where stigma of any kind can really be an issue for D&D, except possibly the dread "That's fun but it's for old people" or "That was fun when I was a kid". D&D is currently pretty well-positioned to avoid that, given the core audience seems to be about 15-29 buuuuuuut all it would take would be an '80s-like situation where a lot of people just drift away from the game for it to perhaps acquire that stigma. I know loads of 30-40-somethings currently teaching their kids D&D, but will those kids go on to play it as adults, or will they leave it behind as a game for kids? I think that's in the balance, and I don't think D&D:HAT or sequels will actually make much odds to that.

If it's a failure, things do become more uncertain, though because WotC have limited financial exposure there, I don't think that would cause big decisions to be made. I think it would take both a failure of the HAT and of the 3D VTT for big decisions to start getting made. I'd say the 3D VTT is far more likely to fail, too.

What would those big decisions be? Honestly they could go in a lot of different directions. The only commonality is Hasbro/WotC are likely to reduce investment in D&D and D&D-related products. History shows that can be a positive and a negative. My personal suspicion is that both fail, Hasbro will essentially want WotC to basically put D&D into "maintenance mode", which will be kind of good for anyone who likes D&D as it is at that time, but may set in stone issues people aren't fond of, and with the new OGL, may have damaged the ability of 3PPs to help out. It's also quite possible Hasbro would sell off either WotC or just the D&D IP, which could very well or incredibly badly depending on who bought it. Almost certainly it would be a videogame publisher which buy it. History tells us that doesn't go well - c.f. the fate of White Wolf (CCP really wrecked it and Paradox have been more gentle and positive but haven't achieved much).

There's another angle too - if HAT succeeds well (and the TV show does), but the 3D VTT Is a miserable failure relative to investment, it's actually possible Disney might buy D&D as a movie/TV IP. They'd probably keep the TTRPG going, but might make some weird changes.

Personally I'm inclined to hope it does well, because whilst I'm not hugely fond of the IP of D&D as lifestyle brand, I do think it would be better for the hobby, including non-D&D RPGs, if that happens.
 

Oofta

Legend
Eh. I don't think D&D is going to "fall into a pit" from the TTRPG side of things any time soon even with the OGL FUBAR. Drop a bit? Sure. It was always going to stop growing at some point.

On the other hand WOTC's plans for multimedia could take a big hit. Thing is so that while they want gamers to go to the movie, they simply aren't what's going to drive ticket sales. So even if that percentage of gamers that say they're going to boycott the movie actually do so, it's probably not going to have that big of an impact. I know that if it's a well made high fantasy popcorn movie, I'll be happy. Shows like The Legend of Vox Machina show that it can work well.

We'll see what happens of course, but the death of D&D has been predicted many times.
 

grimslade

Krampus ate my d20s
On the other hand WOTC's plans for multimedia could take a big hit. Thing is so that while they want gamers to go to the movie, they simply aren't what's going to drive ticket sales. So even if that percentage of gamers that say they're going to boycott the movie actually do so, it's probably not going to have that big of an impact. I know that if it's a well made high fantasy popcorn movie, I'll be happy. Shows like The Legend of Vox Machina show that it can work well.
Right, even if the D&D movie draws a huge portion of the player base, it will need to appeal to general audiences to make it a smash. The OGL debacle will be meaningless if D&D takes off in a movie series. Wizbro can write off the TTRPG at that point. How big is the design and development team for Monopoly?
 

M_Natas

Adventurer
What I'm somehow missing, is ... is there no adventure published that ties into the movie? Maybe starter set based on the Film or something?
Hasbro seems desperate to make more Money and squeeze every penny out of its customers, but misses such a golden opportunity? Or did I just miss the product?
 


What I'm somehow missing, is ... is there no adventure published that ties into the movie? Maybe starter set based on the Film or something?
Hasbro seems desperate to make more Money and squeeze every penny out of its customers, but misses such a golden opportunity? Or did I just miss the product?

Dungeon Masters Guild might have a number of community creators rushing to crank out tie-in stuff.
 

aco175

Legend
What I'm somehow missing, is ... is there no adventure published that ties into the movie? Maybe starter set based on the Film or something?
Hasbro seems desperate to make more Money and squeeze every penny out of its customers, but misses such a golden opportunity? Or did I just miss the product?
It is so secret, there is not even a product placement number or registration on Amazon. The cover art will be so amazing that it is not even being made until the day the adventure comes out. They are not even using the blank ampersand thing like on Golden Vault.
 

Haplo781

Legend
I think they're both right and wrong.

If D&D:HAT is a good movie, and well-regarded, it will help cement D&D as a "solid IP", not of the Star Wars/MCU or even DCU level, but perhaps approaching the level of more mid-grade IPs, and would certainly help prevent any stigma returning to RPGs.

But honestly I think we're past the point where stigma of any kind can really be an issue for D&D, except possibly the dread "That's fun but it's for old people" or "That was fun when I was a kid". D&D is currently pretty well-positioned to avoid that, given the core audience seems to be about 15-29 buuuuuuut all it would take would be an '80s-like situation where a lot of people just drift away from the game for it to perhaps acquire that stigma. I know loads of 30-40-somethings currently teaching their kids D&D, but will those kids go on to play it as adults, or will they leave it behind as a game for kids? I think that's in the balance, and I don't think D&D:HAT or sequels will actually make much odds to that.

If it's a failure, things do become more uncertain, though because WotC have limited financial exposure there, I don't think that would cause big decisions to be made. I think it would take both a failure of the HAT and of the 3D VTT for big decisions to start getting made. I'd say the 3D VTT is far more likely to fail, too.

What would those big decisions be? Honestly they could go in a lot of different directions. The only commonality is Hasbro/WotC are likely to reduce investment in D&D and D&D-related products. History shows that can be a positive and a negative. My personal suspicion is that both fail, Hasbro will essentially want WotC to basically put D&D into "maintenance mode", which will be kind of good for anyone who likes D&D as it is at that time, but may set in stone issues people aren't fond of, and with the new OGL, may have damaged the ability of 3PPs to help out. It's also quite possible Hasbro would sell off either WotC or just the D&D IP, which could very well or incredibly badly depending on who bought it. Almost certainly it would be a videogame publisher which buy it. History tells us that doesn't go well - c.f. the fate of White Wolf (CCP really wrecked it and Paradox have been more gentle and positive but haven't achieved much).

There's another angle too - if HAT succeeds well (and the TV show does), but the 3D VTT Is a miserable failure relative to investment, it's actually possible Disney might buy D&D as a movie/TV IP. They'd probably keep the TTRPG going, but might make some weird changes.

Personally I'm inclined to hope it does well, because whilst I'm not hugely fond of the IP of D&D as lifestyle brand, I do think it would be better for the hobby, including non-D&D RPGs, if that happens.
Disney buying the IP and farming the game out to like, Asmodee or some naughty word might not be the worst outcome.
 

Haplo781

Legend
It is so secret, there is not even a product placement number or registration on Amazon. The cover art will be so amazing that it is not even being made until the day the adventure comes out. They are not even using the blank ampersand thing like on Golden Vault.
Unless Golden Vault is the tie-in.
 



J.Quondam

CR 1/8
There's another angle too - if HAT succeeds well (and the TV show does), but the 3D VTT Is a miserable failure relative to investment, it's actually possible Disney might buy D&D as a movie/TV IP. They'd probably keep the TTRPG going, but might make some weird changes.

Personally I'm inclined to hope it does well, because whilst I'm not hugely fond of the IP of D&D as lifestyle brand, I do think it would be better for the hobby, including non-D&D RPGs, if that happens.
Interesting point. That could partly explain the push to "de-authorize" OGL1.0, since it's existence might diminish the dollar value of the D&D IP, at least in the suits' lizard brains?
 

Arilyn

Hero
I dunno how much effect movies has on the popularity of RPGs. Otherwise Star Wars and Marvel games would be much bigger than they are.
This is what I've been thinking as well. Critical Role showed viewers the actual game, as a cool and fun activity. Movies are a couple hours entertainment. We don't usually assign anything beyond that, other than whether it was good, and will there be a sequel?
 

overgeeked

B/X Known World
D&D will be 50 next year, so it's midlife crisis time! :ROFLMAO: For some, their life takes a different course that is more meaningful and fulfilling. Others indulge in superficial displays of youth, denying their age. Which path will D&D choose?
Considering they’re betting heavy on a video-game engine VTT it’s clearly a superficial display of youth and denying their age.
 

Interesting point. That could partly explain the push to "de-authorize" OGL1.0, since it's existence might diminish the dollar value of the D&D IP, at least in the suits' lizard brains?
If that's the reason for this illicit scheme, they might already be negotiating with an interested party. I could see this being a very big problem in negotiations, and a huge buyout might be attractive enough for Hasbro to accept the legal risks involved in the OGL debacle.

I don't think this is the case though. Hasbro bought D&D Beyond for $146 million last year, and it seems like they've hired a huge number of developers. I think they're trying to make something like a video game. Most of their top brass are from that industry now, so it's what they know. If they were planning to sell the IP, why make that investment?
 
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