If anything, "strongly hinting" isn't doing what they've done here justice.
RIGHT?!???!?!?!?!?!
Jesus lol.
To say Dark Sun is "confirmed" is quite an understatement.
Which is fascinating, because how long ago was it that someone high-up from WotC (Crawford, Perkins, that other guy who was even above them for a while but left? Not Winninger, the guy WotC made for the OGL 2.0 climbdown) outright stated that Dark Sun wasn't a possibility because it was too sensitive (not quite in those words)? Like 2 years? Less? I feel like it's less than 24 months.
And before that, in August 2022, just over two years ago, we got Spelljammer which contained what I cannot describe as anything but a clear aborted attempt to outright murder Athas. Like, yes they thought better of it, but we basically saw an intruder running out the count's bedroom dressed in a ninja outfit with an obviously-poisoned dagger lol.
Quite a turn-around.
All this said, the art is interesting because that ain't Athas. Pine trees? A normal sky? Metal armour? Does anyone know if this is just WotC art from another product?
Because if not, and given this is called "Apocalyptic Classes", I would be
somewhat unsurprised if instead of like, a straight-up "Dark Sun Campaign Setting", were got a book called "Apocalypses" or something with a number of shorter-form apocalyptic settings for D&D, including Dark Sun as just one of them, and I'm still predicting a massively toned-down Dark Sun but... they do at least have a Defiler and a direct Sorcerer-King reference here, that's something. So maybe. I'll believe it when I see it though.
Looking at the subclasses:
Preservation Druid - Cute and potentially powerful if used well. Seems like a solid design.
Gladiator Warrior - I'm not sure this really stacks up well against most Fighter subclasses, because it caused MAD and due to the low number of limited uses and the 1/round way it works, Brutality seems to be objectively hugely worse than (like gigantically worse) than Battlemaster abilities. Indeed basically all their abilities seem to be just kinda-rubbish compared to a Battlemaster who can pretty much do all of that with a ton more bonus damage and can do more of it and isn't locked to 1/round usage. The parry is 1/long rest? For, on a good day, +3 or +4 AC - so like a really Shield spell, something an EK can do a hell of a lot more than 1/long rest, and that also a Battlemaster can do multiple times per short rest with Evasive Footwork giving +Battlemaster die to AC - which even at low levels averages +4.5 AC, and that just goes up, that scales, unlike this (that's not reactive but unlike this it applies to every attack and also gives a free Disengage, and Shield also applies to every attack after it's cast, unlike this). Even the L15 ability is rubbish next to the (very similar) BM equivalent - a BM every single turn (not even round, turn!), they a "free" use of a 1d8 BM die. But these guys just get 2 extra Brutality per short rest by having 1 each be restored by Action Surge and Second Wind.
I'm sorry anyone thinks this is good or even okay really needs to go look at Battlemaster. This is very similar to a BM, but objectively worse in almost every way. I am confident you could set up a Battlemaster, trivially, to be essentially better at everything this guy can do and have more flexibility by some margin. If I'm wrong, please tell me how!
It's so underpowered and so profoundly mechanically
similar to a Battlemaster I had to check Battlemaster didn't get nerfed in 2024. But they didn't. They got buffed! Weird man. They need to buff this a lot, not just a little bit unless I totally ADHD'd my way past some important and powerful clause.
Defiled Sorcery - Interesting to have Defiler be a Sorcerer, I think that make a lot more sense as Wizard but no reason they can't have both. I'm not an expert on Sorcerers in 2024 but this seems pretty damn powerful as you can add the dice to one damage roll, but AOE spells only make one damage roll, so presumably you can cast the absolute Fireball from hell! Which is entirely appropriate! And you turbo-nuke a guy whilst making him pay for it too! In fact a lot of this seems pretty tasty, which it should be.
Sorcerer-King Patron - This seems pretty sick (complimentary). 3-5 free uses of Command as a BONUS ACTION per Long Rest yes please! That's not a bad spell at the worst of times! Decisive Edict is sick. WAIT THESE ARE BADDIES STOP BEING IMPRESSED BY THEM RUIN. But anyway seems like a decent Patron.
These all seem pretty well-designed, bordering on the OP for the latter two (which I think makes sense and should stay that way), except Gladiator, which is just like "What is a Battlemaster Fighter had fewer choices, couldn't use their abilities as much, was MAD, had much weaker choices, and just kept being Battlemaster-like but stayed worse". Odd.