D&D 5E (2014) Dwimmermount [IC]

Corwin sleeps, his mind locked in a nightmare of blood and terror, flashing back to the battle and how much death was around him and what he had cause. He was untried in battle and was quite disturbed. He groggily awoke, pulled on his armor and ran outside, shouting "Which way, Hunter?" as he looked to climb the closest guard tower to the disturbance.

OOC: Yes, I take the one minute to put on my armor unless the situation changes.
 

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Shara jumps from her cot and runs out the door, still in armor from her watch. She'd been expecting this, and had slept poorly, waiting for it. As much as she dreaded another battle, she was relieved, too. After this, she could actually sleep.

She runs in the direction Hunter seems to be aiming, climbing whatever she can to see over the wall.
 

Lucious was not awoken by the call of trouble but the stirring of his companions. He went from sound asleep to awake and alert within an instant. He grabbed his halberd and rushed outside in nothing but his underwear.
 

Hunter Brightwood

Even in the heat of battle it was all Hunter could do to control his laughter at the sight of Lucious walking into battle clad only in his underwear and his halberd brought to bear.

Hearing Corwin call out, Hunter pointed in the direction of the wolf.
 

Lucious paused for a brief second as he arrived outside, wondering why it was a bit nippy... "Never mind that!" he thought. Where was the problem, he couldn't see a thing. "A little light? My eyes have not yet evolved."

Sent from my SM-G935P using EN World mobile app
 

As she runs toward the gate, Shara places a hand on her shield and bright light spills out from it. She slows down and turns around to light the way for Lucious, and her eyes go wide as she sees him.

"Al'Asran's beard, Lucious, what are you--nevermind, hurry!"
 

Magen Brigward
Fighter 2


Magen wakes to Hunter's call, the aches brought about from sleeping in armour quickly forgotten. Heading outside he makes his way towards the light created by Shara.

[SBLOCK=Mini Stats]
Passive Perception: 11
AC: 19
Initiative: +0

HP: 24/24 (HD: 1/2d10)

Offense:
Longsword: +5 5ft 1d8+3S
Longsword (2hnd): +5 5ft 1d10+3
H. Crossbow: +2 150/600 1d10+2P Heavy, Two handed (Bolts 19)
Shield bash, bonus action +5 opposed athletics check to knock prone.

Second Wind: 1/1
Action Surge: 1/1
Inspiration: 3
Healing potions: 1
[/SBLOCK]
 

Hunter's arrow missed the wolf but was close enough to cause the beast to yelp in surprise and turn tail and flee as fast as it can away from the homestead. The ranger's warning cry awoke the others and within a minute the heroes were all assembled in the open area of the homestead but the wolf was long gone. Hunter pointed out the way it had fled into the night though and Shara tossed one of her light stones in the direction as far as she could but all it revealed was a wet grass of the hill, blowing slightly in the wind and light rain...

GM: Again sorry for the delay. Work has been brutal this week but I am getting caught up. Heroes actions? You could leave the protection of the homesteads wall, set up extra watch, etc.
 

Magen Brigward
Fighter 2


"looks like we've just been scouted."says Magen. "Something more on the way? Either way I thinik we'd best get what ever rest we can. Though might I suggest we sleep in armour after this." Magen finishes with a joking look at Lucious.

[SBLOCK=Mini Stats]
Passive Perception: 11
AC: 19
Initiative: +0

HP: 24/24 (HD: 1/2d10)

Offense:
Longsword: +5 5ft 1d8+3S
Longsword (2hnd): +5 5ft 1d10+3
H. Crossbow: +2 150/600 1d10+2P Heavy, Two handed (Bolts 19)
Shield bash, bonus action +5 opposed athletics check to knock prone.

Second Wind: 1/1
Action Surge: 1/1
Inspiration: 3
Healing potions: 1
[/SBLOCK]
 

"Yes, I...I think that would be wise," Shara says, obviously trying not to laugh. "Will you be alright out here, Hunter? Would you like one of us to stay in the second tower for a while?"

[sblock=Mini stats]HP: 22/22
AC: 17

Inspiration: 3

Spell slots: 1/3 (1st level)

Channel Divinity: 1/1
Warding Flare: 3/3[/sblock]
 

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