E6 SRD - community project

yeah, that's one of the real joys of a wiki. You can easily rename pages, redo link structures, cut and paste stuff from one page to another, etc...

It even allows pasting in of excel files and such.
 

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If you guys want to use it, I've got the keys to esix.pbwiki.com and I'd be happy to add you guys with full rights to fix it up for this project.
Very cool! That might be the perfect place to host the baseline when it gets finalized; I'll contact you about that when that time is a bit nearer.

For the time being, we've just put up a publicly viewable googlesite ready at this E6 Baseline SRD development site. Right now it's basically just a no-nonsense "this is where we stand" thing, but it makes the individual SRD files much easier to view than using the rtfs.

(tl;dr version at bottom)

It's very much a work in progress. Of most interest to some people is the little bit of info on the top-level decisions we've made to reduce the full SRD down to E6; a very little bit can be found on the Information page (under "What have you done..?"). I'll be tagging more specific 'design' notes to each file or category of files shortly.

However, the pages containing the SRD itself are full of formatting peculiarities, presumably from the mish-mash of systems and software used to edit the original rtfs and convert them to html. I'd actually like to get the format issues cleared up as soon as possible, especially to remove weird non-printing characters and get the tables & fonts uniform, if not pretty. I'm prioritizing this because dealing with changes to the rules text is much more difficult to track if we're fixing formatting at the same time.

There's no public editing capability yet; and there may never be on this initial baseline phase, just to keep the project closed ended. But anyone can feel free to either talk about it here, or use the contact info on the site. I believe there's also a comment functionality at the website that would be a suitable place for, well, comments.

With all that said, what I think I'll do is manually fix the formatting on each rtf individually, and re-upload them over the next couple weeks so the pages gradually beome uniform. As I put them up, I'll steer discussion here toward that particular file(s) along with some specific to do's. At that time editorial changes can be noted by anyone, and someone with keys to the site can incorporate them into the html and rtf versions. Of course, anyone can comment on anything at anytime, but focus will be on very specific parts of the SRD at any given time, so concerns might not get addressed immediately.

TL;DR VERSION - Go check out the website. It's rough, but it's usable.
Yes, I know it's not pretty, and there's a mess of formatting bugs; I'll fix those first.
Yes, I know there are rules & design issues, too.
As I fix the formats on individual SRD rtfs, discussion (here and there) will be focused on those specific parts of the SRD so we can address the real game issues without the distraction & interference of the messy format.

Cheers!
 

Our E6 Baseline SRD editing page is more or less ready to go. The page isn't meant to be an easy-to-use reference (that wil come later); in fact it's temporary. Right now it's really just a copy of WotC's original RTFs, stripped down to 6th level in the strictest sense. The page is meant to be an open comment & proofread page for this E6-ified SRD.

If you'd like to participate, we're starting at the top. For the next few days, we're focusing on file category Building Characters, specifically the following files

Basics
Races
Description
Classes I

If you see a problem, feel free to leave a comment in this thread, or in the comment box on the Building Characters page. (And yeah, it's a pretty rudimentary comment system. Blame google.).

And of course feel free to check out the rest of the website. Input is always welcome.
 
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Orc and fellow editors,

Had a question, that might not be quick to answer. We're putting out a gaming product in PDF format first. It's our rendition of E6+Pathfinder and its going to be OGL. Can we use the SRD you guys are putting together, modify it (mostly for pathfinder) and re-release this alternative SRD under OGL?

If not, we're fine writing up another SRD (since we're not trying to piggy back on your guy's great work). If it looks good, we own a publishing company that does children's book, and we'd like to print a hundred copies or so that will be have OGL v1.0 and Ryan's E6 original document, and will be Pathfinder compatible as well. Under this scenario we would also acknowledge BaseE6 SRD as well and the names of the editors if you would like. We'd print more, if we can give or sell all those copies, but you probably realize how unlikely that is.

Let me know what you guys think?

I talked to Ryan and he's given us his blessing to proceed in term so the original E6 document.
 
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Orc and fellow editors,

Had a question, that might not be quick to answer. We're putting out a gaming product in PDF format first. It's our rendition of E6+Pathfinder and its going to be OGL. Can we use the SRD you guys are putting together, modify it (mostly for pathfinder) and re-release this alternative SRD under OGL?

If not, we're fine writing up another SRD (since we're not trying to piggy back on your guy's great work). If it looks good, we own a publishing company that does children's book, and we'd like to print a hundred copies or so that will be have OGL v1.0 and Ryan's E6 original document, and will be Pathfinder compatible as well. Under this scenario we would also acknowledge BaseE6 SRD as well and the names of the editors if you would like. We'd print more, if we can give or sell all those copies, but you probably realize how unlikely that is.

Let me know what you guys think?

I talked to Ryan and he's given us his blessing to proceed.
 

One thing: I'd prefer if the simplest 3.5-SRD-trimmed-down should be the one called the "E6 SRD"

The Pathfinder+Other Mods can be given your own cool name, like the "Axalon SRD" which lists E6 (or E6 + the E6 SRD) in its Section 15.

Unrelated note: I think cursed items / artifacts / intelligent items don't need to be covered in the E6 SRD. The game isn't hurt by their exclusion. Best to cut them out completely for now, and then write a separate article about how to do them in a more E6-friendly way.
 

Orc and fellow editors,

Had a question, that might not be quick to answer. We're putting out a gaming product in PDF format first. It's our rendition of E6+Pathfinder and its going to be OGL. Can we use the SRD you guys are putting together, modify it (mostly for pathfinder) and re-release this alternative SRD under OGL?
Sure, the nature of the OGL is that you can do whatever you like with whatever is released under it, so long as the Section 15 gets propagated accordingly. So, you're more than welcome to use this stuff.

The only caution, at least with this particular work, is that it's not finished; there are plenty of bugs and decisions yet to be made or unmade. It's been 'released' only in the sense that it's publically available, and therefore is supposed to have the OGL tagged to it. I'm hoping to have it "finalized" in 6 to 8 weeks, at which point an RTF bundle (also ODTs, I think) will be available as an all-in-one thing, analogous to the zip file that WotC makes available in their archives.

I'll be noting which files are "finalized" as we go along, so if you want to grab them as they're finished, let me know and I'll make sure you can get to them. You're also more than welcome to help with the proofreading over on the dev site (even just a "this one looks ok" or "mispelled something here" is helpful). That sort of thing is actually a huge help.

If you like, you can email me offline, E6BaselineSRD _at_ gmail

James
 

Unrelated note: I think cursed items / artifacts / intelligent items don't need to be covered in the E6 SRD. The game isn't hurt by their exclusion. Best to cut them out completely for now, and then write a separate article about how to do them in a more E6-friendly way.
I kind of agree on this, but not entirely. The problem we've seen in whittling down the full SRD to 6 levels is that, while it's straightforward defining how to chop out magic items, chopping out monsters is a much less obvious task.

At least the way we've implemented it, there are a ton of "epic" monsters (ie, CR7+) left to challenge "epic" parties of 6th level. Given how highly magical some of these monsters are (especially outsiders and fey), I really think some mention of "uncreatable" higher-level items is appropriate-- especially given how significant iconic things like flying carpets and flaming swords often are in certain mythic-style campaigns that E6 is so suited to. Being confined to the "Artifacts" section already makes them more or less optional anyway, just as it more or less is in the full SRD.

If you haven't looked at it already, you might take a look at the website; and this brief overview of mods: The goal here has been to create an srd that supports a fairly broad range of campaigns, from pretty low-power gritty ones, to more high-magic mythic ones. I hope we're more or less on the same page, but if not I'm pretty certain this project will yield something much closer to a "pure" E6 than the full SRD. In any event, we won't call it "E6 SRD" unless you've blessed it; for the timebeing, it's officially "E6 Baseline SRD", and will stay that way if need be.

Feel free to email me E6BaselineSRD _at_gmail if you want to take the discussion offline.

James
 

Moving on with proofreading....
Next batch of files we're looking at (comment page here) is still relatively easy stuff:
Classes I (continuing),
Classes II,
NPC Classes.
A few errors have already been caught & corrected (thanks SuperChris!), and I expect more will follow.

On a related note, I've gone ahead and applied most of the official errata. I did this for two reasons: First, many of them are "editorial" in nature insofar as they are merely adjustments to numbers, corrections to statblocks, undoing inconsistencies between text/tables and the like-- effectively the sorts of things that this proofreading process aims to correct anyway. Most of the rest of the errata involve changes to all the shape-changing rules. I incorporated those frankly because they simplify things quite a bit, imho; in fact, the term "polymorph" can now be ripped out of this srd entirely, afaict (though I haven't actually done that yet).

Second, the entire PHB errata had already been incorporated into the SRD as made available by WotC on their site. This suggests to me that the errata are intended as ogc corrections, where applicable. I understand some have reservations about this, but I strongly believe that's not an issue. If it turns out there is a legal problem and the project gets a C&D or something, I'll take that responsibility on myself and undo the errata.

As always, we're always looking for comments, criticisms, suggestions, etc. Thanks.
 

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