ColonelHardisson said:Pretty much what John Snow just pointed out.
Perhaps I should adjourn to go about the deadly serious, completely conventional act of pretending to be an elf...
True, t3h intarweb, is is "serious business!"

ColonelHardisson said:Pretty much what John Snow just pointed out.
Perhaps I should adjourn to go about the deadly serious, completely conventional act of pretending to be an elf...
JohnSnow beat me to the term, but does replacing 'accident' with 'unintended consequence' make it any easier to swallow, or is that just playing with semantics? As skilled and savvy as the House Cannith artificers and magewrights were, they were like monkeys with guns as they developed and maintained their Creation Forges - this was stuff far beyond mortal ken, Secrets Man Was Not Meant to Know, and whatnot, but they managed to get them working. Similarly, if you give a chemistry set to a toddler, and you might find some *very* interesting results after a while!Barak said:Have a golem created by a PC in your game achieve sentience by "accident", and you can tell me if it's something that "makes sense".
Barak said:True, t3h intarweb, is is "serious business!"![]()
Anti-Sean said:JohnSnow beat me to the term, but does replacing 'accident' with 'unintended consequence' make it any easier to swallow, or is that just playing with semantics? As skilled and savvy as the House Cannith artificers and magewrights were, they were like monkeys with guns as they developed and maintained their Creation Forges - this was stuff far beyond mortal ken, Secrets Man Was Not Meant to Know, and whatnot, but they managed to get them working. Similarly, if you give a chemistry set to a toddler, and you might find some *very* interesting results after a while!
As far as missing features (which I think you alluded to in an earlier post, sorry for the lack of a quote, I'm on my way out the door), it seems to me that they were filling a niche for their customers; the Five Nations wanted a replacement for the humans, elves, dwarves, etc. that they were sending into the meat grinder. There were other constructs that Cannith provided (Warforged Titans, for example), but those served different purposes.
I think that's misleading there is nothing more valuable to a fighter than adaptability. Adaptability depends a lot on individuality and a will to be strong and survive. Sentience gives a being this thing. Sure, that's a double-edged sword, since the newly sentient soldier can then discuss its orders if it happens to not agree with them, but still, the advantages are WAY outnumbering the flaws. I think you are a bit too metagaming, personally.While the mass creation of Golems for war purposes can make sense, giving them sentience at the cost of other, more useful abilities for such a creation doesn't make sense... Unless you figure in that, later on, they will be ECL +0 PCs.
ColonelHardisson said:Yeah, it is, isn't it? Sometimes it just strikes me as humorously ridiculous how we all can thrash it out here over something as silly as a game. Note that I'm including myself as one of those who are being ridiculous.
Odhanan said:I think that's misleading there is nothing more valuable to a fighter than adaptability. Adaptability depends a lot on individuality and a will to be strong and survive. Sentience gives a being this thing. Sure, that's a double-edged sword, since the newly sentient soldier can then discuss its orders if it happens to not agree with them, but still, the advantages are WAY outnumbering the flaws. I think you are a bit too metagaming, personally.
But warforged weren't/aren't/can't be created by PCs - they require access to/construction of an eldritch machine, an artifact-level 'thing' that essentially allows for DM fiat - more of a plot device than anything else, and the collaboration of tens to hundreds of individuals.Barak said:I guess both of you missed my point, intentionally or not.
So we have house Carnath (or whatever) mass-manufacturing golems for the war effort. Eventually, somehow, they become sentient! Awesome! Warforged PCs! This is cool!
But if you are a PC in my game, and you create golems, and, after the third golem, I have it become sentient and his goals aren't totally in par with yours... Well you'd be making a thread on here as to how I'm out to screw with you, since you spent thousands of GPs on making a golem and I didn't follow the book and now it left you to go dig in some dungeons with a bunch of misfits.
I'm actually sure you would be proven wrong. Tenacity, audacity, willpower, dedication, hope are just a few of the strengths a non-sentient being cannot know. These advantages allow you go the extra mile to ensure there's a victory on the battlefield. But what the heck! I'm a humanist anyway, and I have no way to prove my stuff here on this board!Barak said:Probably not as metagaming as disagreeing with various tactical advantages. A fully obedient, mindless soldier, with higher capabilities, to me, is better than a sentient, potentially disagreeing, less capable soldier. But that's me, and I could be proved wrong on the battlefield.![]()