jasin
Explorer
Is Whirlwind Attack worth the bother for an eldritch knight with a reach
weapon? Spring Attack seems pretty nice (approach, strike, move away forcing the enemy to provoke an AoO closing), and from there it's not much further to WWA...
But is it worth delaying Power Attack for? With sort-of-medium BAB, the eldritch knight won't be in a position to use Power Attack all the time, but when he is (true strike!) it'll be *very* useful.
What about if you plan on using thunderlance (from FRCS) as much as you can? 4th-level, gives you a retractable, up to 20 ft. long lance of force for 1 round/level... 20 ft. natural reach WWA!
Is Arcane Strike (from CW) worth it? It doesn't really compare with spells of appropriate level if you have the spell for the job: bull's Str is +2 attack, +2 or +3 (an eldritch knight most likely has a two-handed weapon) damage for minutes, burning a bull's Str with AS is +2 attack, +2d4 damage for 1 round. But having AS allows for greater versatility: prepare some spells that you might need like detect secret doors or halt undead, then burn them with AS if there are no secret doors to look for or undead to halt that day.
BTW, for an Arcane Striking eldritch knight, specializing in divination seems like a fun, non-obvious choice: if you don't need your extra divinations, just burn them for attack/damage bonuses with AS!
weapon? Spring Attack seems pretty nice (approach, strike, move away forcing the enemy to provoke an AoO closing), and from there it's not much further to WWA...
But is it worth delaying Power Attack for? With sort-of-medium BAB, the eldritch knight won't be in a position to use Power Attack all the time, but when he is (true strike!) it'll be *very* useful.
What about if you plan on using thunderlance (from FRCS) as much as you can? 4th-level, gives you a retractable, up to 20 ft. long lance of force for 1 round/level... 20 ft. natural reach WWA!
Is Arcane Strike (from CW) worth it? It doesn't really compare with spells of appropriate level if you have the spell for the job: bull's Str is +2 attack, +2 or +3 (an eldritch knight most likely has a two-handed weapon) damage for minutes, burning a bull's Str with AS is +2 attack, +2d4 damage for 1 round. But having AS allows for greater versatility: prepare some spells that you might need like detect secret doors or halt undead, then burn them with AS if there are no secret doors to look for or undead to halt that day.
BTW, for an Arcane Striking eldritch knight, specializing in divination seems like a fun, non-obvious choice: if you don't need your extra divinations, just burn them for attack/damage bonuses with AS!