hong said:I'm using hero points IMC. They work very much like what you describe.
See previous thread on this subject, here:
http://www.enworld.org/forums/showthread.php?t=58637
I understand Shadow saif he will be implementing a hero point system. I'm currently PLAYING in said campaign of Hong's and the hero system does work - at least, it does at low level. (The PCs are all either level 8 or 9). Also, the resurrection of slain characters, and curative magic in general, works in a different fashion entirely.
However, in another campaign that's just gone epic (with characters ranging from levels 19-21), I don't think a hero point system would work as well, and as for scrapping the resurrection spells - there's no way that would work! Our last adventure involved a number of winter wights and an average of about 2-3 deaths per SESSION. And the current adventure has involved multiple balors exploding, dealing multiple lots of 100 hp damage... it's far easier, and makes more sense, to keep the resurrection magic in the campaign.
OT: As an alternative, if as a DM I were to institute a hero point system in any campaign, I would get rid of all healing and resurrection magic (and divine spellcasters), but change the way characters heal damage so that they heal their level in HP every two hours as long as they remain on poisitve HP. If a character were to fall below zero hit points, they would heal their HP per day, until they were on positive HP again.