Mordane76
First Post
Shalimar said:You realize we have 2 of each of the following:
Mental Blast
ESP
Teleportation
Well... then we'll have a good depth chart...

Last edited:
Shalimar said:You realize we have 2 of each of the following:
Mental Blast
ESP
Teleportation
And I'll be able to build the nice house... with a lab.Mordane76 said:I'm gonna feel bad once I finish up stats... all I'm going to have are Charisma skills (without Sup. Charisma), average academic skills, and a good Profession skill... nothing like you MENSA maniacs... but I'll be able to sell you a nice house...![]()
I am cartain Aine would be fine. No one knows about the salt and Iron (both are work against the fae, mythologically speaking), so no one has any reason to carry either. Besides, all she has to do is brush the salt off of her, and she is fine, an entirely normal gesturre if someone were to throw salt at you.Velmont said:It is not only the appearance, but the connection that are important too, and I have more than you. And anyway, I'll just have to carry salt on me an spread it on you before you do your speech, and you'll be fastly fired
But I am wondering something. If you can't tell a lie, why did you invest in bluff?
Calinon said:And I'll be able to build the nice house... with a lab.
Shalimar said:-Enchanting Prescence +10(effects: Charismatic Dodge, Super Charisma, Intimidating Prescence, Subtle; net 4pp; stunt)
-Stuning Aura +10(effects: Stun, Area, Concentration, Sustained, Selective, Subtle; Flaws: Full Action, Touch Range; net 4pp; stunt)
-Cloak of Glamor +10(effects: Invisibility, Area, Selective, Subtle; net 4pp; stunt)
-Wil 'O the Wisp +10(effects: Snare, Area, Mental, Subtle; 4pp, stunt)
Actually, yes, you can. A direct example is the Alternate form power with extra forms as power stunts. It runs according to the secondary effect rules in the core rulebook, and that the Annual #1 expands, but really its all in the core. Look at Elementor from Project Daedlus, or at Tempest from Tokiwong's Generation: Legacy game. So long as the Secondary effect has the same net cost per rank, its good to go, and even that is not neccessarily true. You could power stunt a +10 EB to get +8 EB with a 10 foot area if you wanted.Mimic said:Can you take all those extras as part of the stunt without paying for them?
For the low cost of 8 points you are getting around 200 points in powers. I realise that you can only use then one stunt at a time but that doesn't seem to equal out the benift that you are getting.
Happycrapnappies, I just spent two hours trying to work out what to do with so many points and being already topped out on powers before I saw the key adjective there. Guess I need to take basic literacy off my character sheet.Tokiwong said:No character can spend more then 50 points on any single power including extras, flaws, and power stunts