• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Elysium Squad IC

END OF ROUND FIVE:

Cassient's spell flashes through the air and misses the melee going on between Eva and the newest gnoll. As the effects of the spell crash into the wall behind the dueling pair, the wall suddenly freezes over with ice, which of course begins to melt in the warmth of this subterranean tunnel.

Geeo (NPCed) continues to charge forward. Kiera also moves forward and is ready to either join the fray, do some healing, cast a few spells, or any other option she sees fit.

ROUND SIX:

Ray slides forward and launches out a flurry of blows at the newest threat. The first of his blows manages to land solidly against the gnoll, who acknowledges the blow with a snort. "Me get you next, one who fight with puny weapons."

Battlefield Map:
[Sblock]
Code:
|  |---
|       
|E3
| R|---
|12|
|GK|
|  | (-120)
|  |
|  |
| C|
|  |
|  |
|  |
|Y |
|  | (-80)
|  |
|  |
|  |
|  |
|  |
| K|
|  |
|  | (-40)
1 - Dead gnoll
2 - Dying gnoll
3 - Still fighting gnoll
[/Sblock]
 

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Eva continues to aim savage blows at her opponent until it stops moving or the haze of combat adrenaline unclouds her eyes, whichever comes first.

ooc:
[sblock]
Continuing with the theme of Power Attacks... just to show that she is attacking wildly.
Power Attack -2 to hit, +2 to damage...

One-handed attack with Bastard Sword, as modified by Power Attack...
+1 Bastard Sword (one-handed): +7 to hit, 1-10+8, 19-20/x2
[/sblock]
 


Ray will either:

A) Attack the other gnoll, with a flurry of blows, if he's still up,
or
B) Attack any newly discovered gnolls, with a flurry of blows if possable (Full round action, so can only move 5 feet)
or
C) Tend to the dying gnoll, to stop the bleeding.

OOC: gee, this looks familiar ;)
 

For Pelor, I smite thee!! Geeo yells in glee as he charges the closest gnoll standing

or if there are no gnolls up Geeo will look over the party to see who needs some healing

[sblock=ooc] for the attack, Maul +7 (1d8+5) +2 charge, -2 PA, or Heal +2[/sblock]
 

ROUND SIX CONTINUED:
Yavarin advances forward once more and sinks another arrow deep into the gnoll. The gnoll grunts, "Okay, Grogg and arrow master to list after hand fighter who is after crazy lady."

Eva's sword does sink into Grogg and do a considerable amount of additional damage. It appears that it will take a few more good strike to bring down the gnoll, but it is definately showing signs of weakness. The gnoll grunts, "Okay, me just get mad now."

Grogg takes a mighty swing at Eva and lands a solid blow. The greatsword bites into Eva's armor and deals a more than fair amount of damage.

Eva:
[Sblock]Eva takes 14 more damage[/Sblock]
Battlefield Map:
[Sblock]
Code:
|  |---
|       
|E3
| R|---
|12|
|GK|
|Y | (-120)
|  |
|  |
| C|
[/Sblock]
 

Cassient tries to manoeuvre to get a better angle on the gnoll, but it doesn't take long before he realises that the corridor is just too crowded for him to get a clear shot. He's loathe to waste more magic on inneffectual attacks, so he returns to the reliable standby of his wand and sends another pair of magical bolts to pummel the gnoll.
 

"Child be careful," Kiera says to Eva, she moves up to the others and uttering a prayer the same golden motes of light coallesce around her body, gliding to her hands she lays them on the fervant warrior and they surround Eva and then diffuse into her body, taking with them the pain of her wounds.

OOC: Sacrifice Lesser Restoration for Cure Moderate Wounds, Cast Defensively Concentration +8, heals 2d8+8
 

END OF COMBAT:

Cassient's wand strike sends forth two more magical bolts. The energy bolts weave through the traffic ahead of them. The one bolt flashes just to the right of Yavarin's face, over Geeo's head, and then bends between Eva and Ray to strike the gnoll. The second bolt of magical energy slashes throught he air just to Kiera's right and defies gravity as it slides up the wall to pass over Ray and then down upon its target. The gnoll looks caught off guard by the magical attack as if he had assumed himself sto be safe from an attack from Cassient.

Geeo's maul hurtle's high over his head and strikes the gnoll square on the front of its chest. In what can be described only as an absolutely gorey death, the head of the maul forces a huge hole through the gnoll's body, pinning it to the wall. As Geeo removes the end of his weapon, a very large hole in the gnoll's body is revealed. A surprised look still exists on the gnoll's face, but the eyes clearly revela that all life force within his body is gone - as are most of his internal organs. The dead body stand eerily as the gnoll's knees are locked and the wall is keeping it in an upright position.

Geeo:
[Sblock]Needless to say, that was a nat 20 confirmed crit roll with excellent damage rolled on top of it. Wow.[/Sblock]

Battlefield Map:
[Sblock]
Code:
|  |---
|       
|E3
| R|---
|12|
|GK|
|Y | (-120)
|  |
|  |
| C|
1,3=Deceased gnolls
2=Dying gnoll
[/Sblock]

After the combat stops and it becomes apparent that there are no other immediate threats - at least none that desire to make themselves known - the party can see that the tunnel straight ahead continues straight for as far as Eva's bulsey lantern goes. The tunnel to the right goes straight for about 50 feet and then banks hard to the right once more. The walls are all what appear to be naturally made rock. There do not appear to be any significant hiding places in the visible area.

Kiera's spell does a considerable job healing Eva.

Eva, Kiera:
[Sblock]OOC: Eva gains 20 HP back. A heal check by Kiera reveals that Eva is at 32/40 HP by my records. As a side note, in my PbP games I always give a free heal check as a free action with each each successfully cast healing spell, Ferrix. I find it helps game flow. Of course, you have to make the check to get the info - but that will never be a problem for Kiera.[/Sblock]

Ray is able to make an attempt to stop the gnoll's death, and through the amazing and glorious power of Pelor the gnolls condition stabalizes in spite of Ray's lack of training in the art of healing people.
 

Ray kneels besides the gnoll. "This one shall not die, at least by my hand."

He stands back up, and begins to tend to his own bleeding wounds.

OOC: 18-/34 HP
 

Into the Woods

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