Elysium Squad OOC

:lol: @ Fenris! (For the Sblock in the IC thread...)

Fenris:
[Sblock]I don't even know what biomes are! Although, I'll assume that means the kind of animals, plantlife, etc that are in the area. If so, it is a good and fair question so I will answer it. The environment is primarily warm undergournd - but an occasional cold mountain/forest or temperate mountain/forest creature can be spotted)

The season is spring - when all good adventures begin, right? Altitude is ... um ... above sea level! [I wasn't prepared for this ... if you need an exact measurement I'll get back to you]

As far as the majority who make it through to the other side report there are the following underground threats grouped be CR:

Trolls (near the entrances before it gets too warm)

Owlbears (not in the deep areas near the middle of the passage), Carrion Crawlers, Fungi

Gnoll tribe

Assorted animal packs: Wolves, Badgers, Boar, etc

Assorted Reptilian threats: Snakes (vipers/constrictors)

Assorted Vermin swarm: Spiders, Centipedes, Bombardier Beetles, Stag Beetles

And of course ... there are the 2% that don't return who find the threat beneath the mountain. But that's only 2%[/Sblock]
 
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NF
[sblock] See this is what you get for letting a biologist have ranks in Kn: Nature :p

But yes, Biomes are general enviroments and reflect particular rainfalls, temperatures and plant life. Seems like we are in a temperature rain forest bordering on tiaga. I ask mostly for my own edification to help me visualize the surroundings

I have to warn you that I was once cursed by my players who wanted to hide in a tree and were told by me that since they were black oaks and not live oaks and are deciduous that they only had a few buds since it was early spring. :p Oh the howls. Alomst as bad as when we found an egg and I asked the GM if it was leathery or calciferous. :confused:

But knowing whether we are in oaks or pines is helpful to me. I won't even ask for specific kinds :)

Altitude I hadn't asked for , but give me a rough idea ;) But I did ask for latitude by which I was trying to get a bead on the climate. Since we are more south of Barghost, how much warmer is it, if any. I don't know if you have really thought about global climates for your world and please tell me to sod off if this is boring you or irrelevant or just stupid or makes you break out in hives. But I like to know these things.

So what is the general climate of Quehalost like? Or is it very chaotic ;)

[/sblock]
 


Fenris:

[sblock]
Fenris said:
NF
See this is what you get for letting a biologist have ranks in Kn: Nature :p

Naw, you'll challenge me to paint a full world. That is a good thing. Please keep the questions/demands for information coming. :)

Fenris said:
I have to warn you that I was once cursed by my players who wanted to hide in a tree and were told by me that since they were black oaks and not live oaks and are deciduous that they only had a few buds since it was early spring. :p Oh the howls. Alomst as bad as when we found an egg and I asked the GM if it was leathery or calciferous. :confused:

They don't know the difference between reptilian-like eggs and chicken-like eggs? {Forgive my laymans understanding, that's as best as I could do on the fly...}

Fenris said:
But knowing whether we are in oaks or pines is helpful to me. I won't even ask for specific kinds :)

Well, you won't get specific kinds cause I don't know them that well. Fenneress/Quehalost is mostly pine with a few deciduous. Think of the area of the country like Oklahoma/Texas/Mississippi/etc. In general - because it is easiest for my mind to associate with what I know - think of Barghost as the same climate as the US from Kentucky/Virginia/Illinois and northeast. Tongra is like Minnesota/Dakotas/Montana/Wyoming. Quehalost is like West Texas/Colorado. That's about right. Quehalost would have more trees than West Texas does. But the Colorado mountain range withe the quick rise in mountains with regard to the rockies is much more what I am going for than the rolling hills of the Appalachians. The Appalachian-type mountains/hills would be in northern Barghost - in the mining region.

That help any?

Fenris said:
Altitude I hadn't asked for , but give me a rough idea ;) But I did ask for latitude by which I was trying to get a bead on the climate. Since we are more south of Barghost, how much warmer is it, if any. I don't know if you have really thought about global climates for your world and please tell me to sod off if this is boring you or irrelevant or just stupid or makes you break out in hives. But I like to know these things.

At this particular space, altitude is ... gosh ... I really don't know. How high is Denver - something like 5,000 feet? [Hence its nick-name of mile-high?] I'd say currently the party is about halfway to Denver's altitude in RL. To go over the "easy" pass they'll be climbing a good bit of that height into the snow capped mountains. [That's why there aren't many predators up there - the climbs are tough and the temperature changes drastically with the steep increase in altitude. [I hope that makes sense from a geologist's perspective]

As for the rest ... I think I answered that above with the US comparisons.

Fenris said:
So what is the general climate of Quehalost like? Or is it very chaotic ;)

As chaotic as the DM! It rains when I want it to rain! :)

[/sblock]
 

*battles off the end of semester with a stick*

I even slept all night (accidentally) and still feel exhausted... ugh.

Updating her equipment now.
 


Thank you, Ferrix. I'll check over it when I go offline for a few hours and come back and let you know if there is anything that needs fixed. But by all means, welcome to the game and go right ahead and post in the IC thread!
 

Ferrix:

[Sblock]I have a few questions regarding your character sheet:

1. You still have your armor class at 10. I think it should be 19 if I am not mistaken.

2. I think you should turn Undead 9/day: 3 + 2(CHA) + 4(Extra Turning)

3. You have your skillpoints listed as 29, although you correctly only took 28 ranks. I think this is just a typ-o.

4. I am curious as to how you priced out your mace. By my tally, I get 5(base price) + 300(MWK) + 20 (Alchemical silver coating for light weapon) = 325. That leaves 180 for the everburning quality? What book is everbuening from, I couldn't find it.... I'm not saying you are wrong - just curious how you got your numbers here. {Of course, if it were a magic item it could exude light for free ...}

5. You list a vestment of resistance. I am assuming that is a cloak of resistance just made into a vestment because it fits the cleric concept. That's cool. But if this is the case - don't forget to add the bonuses given by the item to your saves!

6. How did you derive your price for the wand of Protection from Evil? 80% (Number of charges left) of 750 is 600 gold, not 575. But I'm not saying I am correct, just wondering how you got your numbers again.

7. Other than that ... I may have some questions about your gold, but that might be resolved once you explain the everburning torch part of your weapon.

Cool? Most of the alterations are actually in your favor! [/Sblock]
 
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Nonlethal Force said:
Ferrix:

[Sblock]I have a few questions regarding your character sheet:

1. You still have your armor class at 10. I think it should be 19 if I am not mistaken.

2. I think you should turn Undead 9/day: 3 + 2(CHA) + 4(Extra Turning)

3. You have your skillpoints listed as 29, although you correctly only took 28 ranks. I think this is just a typ-o.

4. I am curious as to how you priced out your mace. By my tally, I get 5(base price) + 300(MWK) + 20 (Alchemical silver coating for light weapon) = 325. That leaves 180 for the everburning quality? What book is everbuening from, I couldn't find it.... I'm not saying you are wrong - just curious how you got your numbers here. {Of course, if it were a magic item it could exude light for free ...}

5. You list a vestment of resistance. I am assuming that is a cloak of resistance just made into a vestment because it fits the cleric concept. That's cool. But if this is the case - don't forget to add the bonuses given by the item to your saves!

6. How did you derive your price for the wand of Protection from Evil? 80% (Number of charges left) of 750 is 600 gold, not 575. But I'm not saying I am correct, just wondering how you got your numbers again.

7. Other than that ... I may have some questions about your gold, but that might be resolved once you explain the everburning torch part of your weapon.

Cool? Most of the alterations are actually in your favor! [/Sblock]


[sblock]
I had downgraded the mace from a heavy mace to a lightmace, thus the silver cost went down and I forgot to change that.

The wand should be 600, mispriced it by one charge.

Vestment of resistance is just basically the vest of resistance from the Complete Arcane just with a different name. Forgot to include the bonus ot saves.

I'll get on the other stuff as well later tonight.
[/sblock]
 

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