the Jester
Legend
FYI there are several other dracoliches in Draconomicon I, including the stoneborn dracolich (level 11 solo soldier) and icewrought dracolich (level 16 solo controller), either of which might work well for you.
If you want a big baddie I would not use levels to make it big and bad. I'd give it extra hp, lots of minor action powers, free actions when hit, powerful recharge powers.
It isn't very fun for players to fight something their level +7 or 8 mainly due to their defenses. round after round of having to roll a 16 or higher to hit something is just not very fun. But having the monster have WAY too many actions and responses for your actions, having lots of hp, and lots and lots of damage is how you make an encounter fun imo.
I would take a level +4 or 5 solo that fits your idea, and then give it a bunch more powers that don't happen on their turn, as well as minor action powers.
Fully agreed. The "grind" feel that some people complain about tends to come about in the stage where the big-bad is bloodied, and everybody is down to at-wills unless the big-bad recharges an encounter power.To go one step further, consider giving a boss stages. Add some of the immediate interrupts or minor action attacks only when it is bloodied to spice things up.