Ries Moinnael
Half-Elven Ranger
Age – 21
Height – 5’10’’
Weight – 105 lbs
Attributes:
Strength - 14
Dexterity - 16
Constitution - 12
Intelligence - 14
Wisdom - 10
Charisma - 10
Skills:
Weaponsmithing – 4
Armorsmithing - 4
Heal – 4
Move Silently – 4
Listen - 4
Spot - 4
Wilderness Lore - 4
Hide - 4
Feats:
Weapon Finesse (rapier), track
Gear:
Rapier (1d6, 18-20 x2), and five throwing daggers (1d6, 19-20 x2, with a 10 foot range – they were inexpensive, so I got a bunch; the extras can be kept in his pack).
Chain shirt (armor bonus +4, armor check -2, max dex bonus +4) – the listed price on SRD is 100 gp, but it said later it was doubled for medium sized characters, which seems a bit odd.
Backpack, flint and steel, a waterskin, decent traveling clothes, masterwork weaponsmithing tools, bedroll. And, just for kicks, a wooden flute and a carved wooden unicorn for Ehlonna.
Total weight: 52 lbs
I thought that seemed a bit much gear for a level 1 character (especially the masterwork crafting tools and the chain shirt), but it all comes to 192 gp (counting the chain shirt as 200), well under my assigned 260, and I can’t think of much else to get (nothing I need, anyways). Do I keep the rest of the money, or is it just for selecting items?
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All right, this is what I got the second time, and I think it's feasible. I realize why you suggested more Constitution, but it didn't really fit with the idea of the character I was making (even if the intelligence isn't as useful). Actually, I usually start with an idea of the character as a person, and then build up the fighting skills from there - it doesn't always make great builds, but the characters are usually more interesting.
I think I still need to total up the weight of the pack, so I'll do that in a minute. Please point out anything else I'm missing or have screwed up (I didn't look too closely at how the ranger class affected things, so I should do that too).