Agamon
Adventurer
Well, what you describe is in fact exactly what I was thinking of. Though I think it's also entirely cromulent for a DM to do the "make your stuff and I'll make a world around it." After all, if players can look to the dice for "challenge" and "inspiration" about their characters, I don't see anything wrong with DMs looking to their players' choices for "challenge" and "inspiration" about their campaigns.
I could do a bare-bones, no-substance campaign that way, I guess. Otherwise, the players are going to have to wait so long to play, they won't remember what they made.
Well, sure, but is it really so far beyond imagining that you cannot possibly conceive of a way that "people can mix and match whatever they like, as they like" could lead to multiple, completely distinct campaigns? You did say you couldn't "personally imagine doing that all the time." I see that as being like saying "I cannot imagine how a huge buffet could be interesting all the time." So...it would be way more interesting to only eat a single dish for every dinner, all the time...?
You read a lot into that. All I said was I wouldn't want to do that all the time. My current game is FR, and anything in the PH was allowed. We decided our next game will be in Primeval Thule. Races and classes are limited. I never said either way is badwrongfun, I just said I personally like different settings.