Camarath said:It is a Gaint and not a Humanoid.
Pax if you would be so kind as to quote me a reference in Savage Spices, the errate or FAQ stating their type is Humanoid I would greatly appreciate it. The only type entry I can find says they are Giants.Pax said:MO, the Halfogre is type: "Humanoid (Halfogre)"; it counts as type: "Giant" ALSO. Rather like Halforcs are type: "Humanoid (Halforc)", and ALSO count as type: "Humanoid (Orc)", due to their orc blood racial ability.
James McMurray said:<SNIP>
I would think that the type is listed as Giant because they meant for it to be a giant. The note about the blood is clarification. This would make them immune to Charm Person and the like, but also make them immune to Enlarge Person.
Storminator said:I think if you want to be effected by Enlarge Person, you have to be effected by all the other X Person spells. No sense having only the good ones effect you.
PS
That is cool my brother is playing a Half-Ogre in a campaign I am running right now. I house ruled the Half-Ogre (as well as any other Giants) to be Humanoid (Giant). I feel this cleared up any confusion over whether or not the Half-Ogre should be Humanoid or Giant. And it always seemed strange to me that basically humanoid creatures who are Large size or bigger should be a different base type rather than a sub-type.Pax said:Speaking as someone playing a half-ogre fighter in an offline campaign right now ...
Wippit Guud said:Level 1 half ogre gets an elnarge spell,
+8 to strength, +4 con, +4 natural armor, 15ft reach, in exchange for -2 to ac and -1 to hit.
For a level 1 spell, that is a bit powerful, but medium to large gets the same, save it's just +3 armor and a 10ft reach.
I think Enlarge person is broken now, regardless of what you're casting it on.